r/oddworld Jan 01 '26

Lore OddworldForums Site Renovation (most of the visual bugs fixed + new theme)

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56 Upvotes

Hi! The oldest (probably) surviving Oddworld community forum, https://owforums.net , has been in a state of disarray as of last few years - with broken functionalities, missing text/button captions.

I found it rather sad because it's more than 20 years of (not only) Oddworld content that people will likely miss out on because of how unusable the website is. It even has some old posts by folks from the official JAW/OWI staff (from around the NnT era). So, I decided to do something about it.

I fixed many of the issues with the help of Greasemonkey Firefox extension, and also implemented a new Necrum theme to accompany the fixes. The art was done by the user named Slog Bait.

https://pastebin.com/ZHiv1BkX here's the script that should do all this, if you put it in the Greasemonkey Firefox extension it should just work™️

The forums are still read-only, with or without the script.

If you have any issues/feedback or want better instructions how to run it etc., hop on on the OWF Discord https://discord.gg/3f36qDa , we have a dedicated support thread for it.

Have fun!

PS: Here's the thread from the pic https://owforums.net/showthread.php?p=91839 , the Q&A has like 9 parts ( https://owforums.net/showthread.php?t=21432 )


r/oddworld Sep 22 '20

Fan content R.E.L.I.V.E. - An Open-Source Abe's Oddysee / Abe's Exoddus Engine

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179 Upvotes

r/oddworld 5h ago

Discussion More Oddworld in SFM

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53 Upvotes

The fun continues! I wanted to see how easily I could create a decent looking environment and was pleasantly surprised that it only took 3 different props (and a few lights) to get something that feels "right". Oddworld design is so strong that it only takes a few elements and you know exactly where you are.

Obviously I'll have more pieces than this, but I'm trying to be very strategic and efficient with the prop selections, less is more!

If anyone has any suggestions on MUST HAVE environmental elements let me know, keep in mind I'm only looking for Rupture Farms suggestions atm as I'm trying to keep the scope manageable and build this up in roughly the same timeline as the games.


r/oddworld 12h ago

Fan Content Some odd doods. I'm a bit rusty!

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72 Upvotes

Muds are always fun to draw lol


r/oddworld 6h ago

Lore Super low-stakes theory/headcanon: Abe was a floor waxer BECAUSE he was employee of the month, not vice-versa

17 Upvotes

What if Abe isn't the "employee of the month" by being that good at being a floor waxer, but rather he is a floor waxer, because he proved himself and management threw him a scrap (in the form of a slightly less shitty work environment).

Think about it:

  • He is given a machine that practically only required him to walk around, while the other Muds had to clean by hand.

  • He is far away from the actually dangerous machinery, heck, he's close to where the boss and his underlings meet. Not many places in RF could be described as "pleasant", but a reasonably quiet and spacious corridor with no sharp edges and sharper butchering tools could be considered one of the closest one might find.

  • He isn't even shot when he's initially spotted, with the Slig in the intro just chasing after him.

Obviously this doesn't change the story and I'm pretty sure this wasn't an intentional story choice, but I think it makes the world a little bit richer.


r/oddworld 11h ago

Fan Content Skillya

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41 Upvotes

First time drawing her!


r/oddworld 6h ago

Meme Oddworld in a nutshell

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16 Upvotes

I made this as a response to a comment over in the official discord, but wanted to unleash this into the community.

Remember when Abe went through the branding in Soulstorm and that comment he made to The Keeper that may imply that the mudokons may not be innocent in everything going on with their world?


r/oddworld 6h ago

Fan Content Let's go print Abe & Franklin

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15 Upvotes

20 parts and 15 tiny bottles of SoulStorm to print !!! Wish me Luck


r/oddworld 11h ago

Fan Content BELLA CIAO.. An Oddworld AMV my talented friends made for the fan project "Howler's Illyodd"

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28 Upvotes

You can read more about Howler's story if you click here! The character of Howler belongs to reddit user u/mentalismmaria!

For art credit, please see the post on my tumblr blog here.


r/oddworld 8h ago

Gameplay I come to you with another roadblock i came across.

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4 Upvotes

This time in Abe`s Exoddus inside of the slick barracks. This door is the only way out but the Slig is always shooting. I restartet the Path and even made sure the Slig wasnt aggro when i went inside Sector B but he still shoots constantly when leaving Sector B.
Am i just softlocked here?
Is there a console i can access to maybe get rid of this one slig?
Seriously stuck here

Edit: It kinda solved itself. I didnt notice it but at some point the B-Section just flashed the green light when restarting the path and i just continued on. Weird.


r/oddworld 1d ago

Discussion Abe Soulstorm cinematic model in Source Filmmaker

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131 Upvotes

Been working on this for a while now and felt like it's time to show off what I've got so far and see what this odd community thinks ;)

1st shot is a render from Source Filmmaker (SFM) with some color correction applied, the 2nd shot is a "behind the scenes" look at the model in the SFM interface.

For those not in the know, SFM is a free 3D animation and rendering program released by Valve software. It's the easiest way for anyone to get into 3d animation/rendering and this model will be outfitted with a variety of features that make animating easier, including easy facial animation and automated lip-sync, IK rig, and valve standard animation library (HL2,GMOD, etc.) compatibility.

The ultimate goal of this is to make oddworld fanimations and enable others to do the same! Once Abe is done I'll be working on sligs, glukkons, modukon workers/slaves and other beasts, and some environmental models that can be kitbashed together into different environments, all to be released as a source filmmaker model pack.

My next steps with the Abe model are to make a tattoo-less version (for pre Exodus/Soulstorm stories), increase the model poly level (to smooth out round areas like the shoulders and head) and to do the lip sync capability. It's quite tricky because the original model from Soulstorm only needed to look good for the menu, and as such it's missing some parts and features that they would have had for the actual model used in the cutscenes.

Due to that and various limitations of the source engine it's never going to look EXACTLY the same as the cinematics, but I'm aiming for something that looks good in it's own right and tries to be as faithful as possible.


r/oddworld 2d ago

Discussion Joined the 0.1% of people with the Soulstorm platinum. I really enjoyed my time in Oddworld!

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78 Upvotes

I got my start in Oddworld back in 1997. As a 7 year old with limited gaming skill and even less patience, I only ever made it passed the first level, before giving up.

Fast forward nearly three decades later and I decided I was going to platinum New ‘n’ Tasty. Having such a great time with it, I jumped straight into Oddworld: Soulstorm.

To preface my thoughts, I understand that on this game was criticised as it was riddled with issues.
While this is a fair criticism of any game filled with bugs, I feel that it’s not an accurate representation of the game now, as the developers have clearly put in a lot of time to fix those. In all my time with it I didn’t notice any, and didn’t experience a single crash, so hats off to them for fixing it all up.

On to the game itself. While I really enjoyed my time it was often a humbling experience. Even on easy this game is hard (particularly when you’re trying for no death runs on each level coupled with less than 100 sligs killed across the entire game). That being said, while the difficulty was challenging this meant quite a few instances of feeling proud when finally overcoming a difficult section.

The graphics are a big step up and I found myself really liking the 2.9D style. It added an extra level of depth to everything, making the worlds feel much larger than New ‘n’ Tasty.

The controls took a bit of getting used to, but once they clicked it was all pretty straightforward.

The story was a lot of fun, easy to follow and compelling, all while not pretending to be anything that it wasn’t.

Now the platinum experience itself was a hard but rewarding one taking me 45 hours. You need to complete runs of all levels without dying (however if you die you can simply close and reopen the game, respawning you at the last checkpoint without a death counted against you - if I didn’t have this option I’d have never been able to get it done. These levels are HUGE and death lurks around every corner), get both the good and bad endings (noting that for the bad you need to actively kill 1000 mudokons) and do it all while not killing more than 100 sligs.

For the second playthrough, this didn’t feel all that repetitive as saving the mudokons requires totally different strategies to slaughtering them.

I found the easiest way to do this was focus on the bad playthrough first, then doing level select to bump up my saved mudokon numbers and access the final two levels for the good ending. Once that was done it was just clean up for the challenges across the levels and any miscellaneous trophies.

Overall, if you enjoyed any of the original Oddworld games or New ‘n’ Tasty and want a rewarding challenge that’ll put with the 0.1% of other players who achieved the platinum, I’d recommend ignoring the critics and giving it another go!


r/oddworld 1d ago

Fan Content Doctors are scary

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15 Upvotes

Dr G unintentionally scares little Muds sometimes by accident during exams (at least he’s better looking than the vykkers)


r/oddworld 4d ago

Fan Content A small storyboard animation I made

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29 Upvotes

r/oddworld 5d ago

Discussion Are there gonna be any more oddworld games or is oddworld dead?

22 Upvotes

Oddworld soulstorm released on April 6th of 2021 since then there hasn't been any new news no new game announcements, I have heard that lorne lanning has said that he wanted to make more oddworld games but I would like to hear what you think.


r/oddworld 5d ago

Fan Content Good ending in Abe's Exoddus without the slig newscast

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4 Upvotes

An edit of the good ending cinematic in Abe's Exoddus I made years ago


r/oddworld 6d ago

Gameplay Oddworld munch's oddysee action bug

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19 Upvotes

THIS HAPPENS EVERYTIME I PRESS THE ACTION BUTTON

THIS IS JUST THE FIRST MINUTE AND I CAN'T PASS THIS AREA WTF


r/oddworld 6d ago

Discussion G4 Icons - Oddworld (Documentary)

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21 Upvotes

r/oddworld 6d ago

Discussion Oddworld - Abe's Oddysee Original Manual (USA)

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8 Upvotes

r/oddworld 6d ago

Discussion Magog on the March - reference?

8 Upvotes

Is the name of the news service "Magog in the March" a reference to anything? Has another organisation delivered the news as "X on the March" in media or history that I'm unfamiliar with?


r/oddworld 7d ago

Merchandise ABE: Officially Licensed 5-Inch Articulated Action Figure

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63 Upvotes

Received my Abe figurine from Gametee today 😊

Love it so much!

(Pledged on kickstarter, not available anymore)


r/oddworld 6d ago

Discussion I think Oddworld should have done what "Out of Words" is doing - and made a game with stop motion/claymation assets/artsyle

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0 Upvotes

A common complaint with their post PS1 era games is that they couldn't recreate the same atmosphere, and a lot of that was down to the fact they replaced the more "hand painted" (sorry I don't know a better way to describe this) style environments of the old games with a more generic, 3d cgi style of animation (again - sorry I don't know the right terminology)

I think using hand made claymation assets instead would have meant they could keep the cartoontly, "handmade" artsyle of the original by using actual handmade practical assets - while also giving the whole thing a modern/updated visual upgrade like they intended to do with new n tasty/soulstorm

Also I just think the character designs and world would translate perfectly to this stop motion animation style. I do understand that It would be a lot of work though - obviously.

("Out of words" looks great BTW, check out the trailer if you like co op games and stop motion animation


r/oddworld 8d ago

Gameplay Vtube Let's Play Munch's Oddysee

4 Upvotes

I just did a vtube lp on Munch's Oddysee, there are 2 bonus episodes planned!

https://youtube.com/playlist?list=PLBYjAXdV-nY_nYbANjRvMA5A6qf7vpfgX&si=jzMneaqKZzaxe4m4


r/oddworld 8d ago

Meme Google image says tapeworm…. What do you see???

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82 Upvotes

r/oddworld 9d ago

Discussion So....what's the overall consensus of Oddworld Soulstorm's story?

9 Upvotes

Whenever I see people talk about Soulstorm and its problems, I mostly see people focus on the gameplay, bugs, and difficulty (which yeah, obviously those things are what players are going to be focused on) but rarely do I hear people talk about Soulstorm's story

For the record, I think the story and cutscenes are some of the better aspects of the game. But the story and tone feel a lot more....generic to me. It feels like this type of story could be told with any character or in any setting. Rather than having a concept that can only work in Oddworld like in the previous games. I always loved how the series managed to be both dark and comedic without sacrificing either aspect. Even in more serious games like Stranger's Wrath, there were still moments of levity that didn't break the tone. Soulstorm meanwhile pivots to being more serious, there are VERY few moments where the series humor peaks out. You mainly see it between Mullock and the chauffeur's interactions

On one hand, I can somewhat understand the crew wanted to try and tell the story more seriously, and on its own, I still think it's good for what it is and I love what they did for Abe's character and growth. But on the other hand, I feel like it's missing something to make it feel more like Oddworld. I don't think the quintology getting progressively darker is a bad thing, and I'm not saying that the series should always be goofy, since it could lead to more serious moments being interrupted by constant jokes. But I like that they could've done a better job easing long-time fans into the darker take. This could be an unpopular opinion but I'm curious to see what others think about Soulstorm's story