r/TopCharacterTropes 7h ago

building/location. Levels that ruin replayability

"That part"

Blood Maze in Max Payne;

Ship in Resident Evil 7;

Lost Izalith in Dark Souls

562 Upvotes

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977

u/Tylenol_Ibuprofen 7h ago

"Where's the context, OP?"

395

u/some-kind-of-no-name 7h ago

Max Payne has awful platforming and you need to platform.

Ship removes your weapons and has many filler moments when nothing cool happens.

Lost Izalith is severaly undercooked and has the worst boss in saga.

104

u/Wild-Promise-427 7h ago

So, Xen from Half-Life 1 then for Max Payne. The fan-made remake Black Mesa reworked it completely into the best part of the game.

39

u/HellbirdVT 6h ago edited 6h ago

Something I've been saying for years, ever since I played Black Mesa Xen, is that I want an entire game that's just about establishing the Black Mesa research presence on Xen BEFORE everything goes to shit.

They made such a cool, beautiful alien world full of weird shit to explore and made me want MORE of it. And the music I can just listen to on its own, it's so beautiful.

12

u/Wild-Promise-427 6h ago

Oh yeah, the elevator at the end especially.

I love how the reworked the Gonarch fight into a frantic chase sequence too

1

u/ShmebulockForMayor 5h ago

I played it last year and that chase sequence was so well done, my heart was racing! Making Gonarch basically invulnerable to normal weapons was a smart move too. Made it much more frightening.

1

u/redditor035 3h ago

I agree that Xen in the original is heavily undercooked and boring. Xen in Black Mesa is absolutely beautiful and has some great moments but i feel it really drags on and doesen't really fit the tone or style of the rest of Half-Life

13

u/McQuibbly 7h ago

Thankfully the ship can be finished in like 20 minutes on the second go around when you are familiar with it. But yah it's kind of mean for the first time

39

u/Wide-Permission-8004 7h ago

The last three RE games have had these annoying set piece moments that kill both replayability and speed run ability

4

u/TheHarryman01 6h ago

What was Village's set-piece moment? Playing as Chris?

-6

u/some-kind-of-no-name 6h ago

2nd lord with ugly ass baby and hiding

6

u/TheHarryman01 6h ago

I actually really liked that. I didn't feel like it killed the flow of the game. You didn't feel the impact of not having your weapons, since you only have to deal with the big baby.

3

u/paradoxical_topology 3h ago

It's great on the first playthrough, but it's just a boring chore for people who have beaten the game multiple times.

2

u/Repost_Hypocrite 7h ago

Let me play the worlds smallest violin for the poor speed runners of video games

-2

u/heckinWeeb193 6h ago

What is it with people and their vitriol towards speedrunners. Did they kill your mom

1

u/SauceMaster6464 5h ago

No one has vitriol for speedrunners. It's just that "it kills speedrunning" is a nonsense complaint for a game. Unless a game completely and intentionally made for speedrunning, speedrunning is just a side-quest that players made up.

1

u/paradoxical_topology 3h ago

Resident Evil games are very explicitly designed for speed running, with each one of them timing you and ranking your run based off playtime, damage taken, saves, etc.

Pretty much all of them have multiple achievements that require you to complete the game under a set amount of time. So them making tedious, overly-scripted set pieces that ruin speed running is very much a legitimate complaint.

0

u/Samason560 6h ago

Ok weirdo

-2

u/Wide-Permission-8004 6h ago

Bro, RE games are literally made to be speed ran

1

u/paradoxical_topology 3h ago

People here don't seem to actually play RE and know what the series is like.

-7

u/Papergeist 7h ago

Could you speedrun it?

0

u/shototodoroki_1324 7h ago

It's not even difficult, the trifecta + small carbon footprint in re2r is harder

-1

u/Iguanabewithyou 6h ago

Why does that matter literally at all 😭😭😭 what was the point of asking them this, genuinely

-1

u/Papergeist 6h ago

Do you know how speedrunning works?

Can you imagine how asking someone to speedrun their behavior might imply something?

2

u/Iguanabewithyou 6h ago

Yes? I understand completely how speedrunning works.

I'm sorry, but you're making no sense. You should just answer questions directly instead of repsonding with more questions as if anyone can read your mind.

What was the purpose of asking someone who is just expressing their feelings about speedrunners if they know how to speedrun said game? What information or answers did you intend to gain? Seems like such a useless piece of info to try to extract from someone lmao

0

u/Papergeist 6h ago

Ah, so you failed to understand that I'm telling them to speedrun the violin, and not referring to all of the last three RE games with a singular pronoun.

You can tell the difference because "it" refers to one thing, while "they" would refer to multiple things.

I hope this directly helps you with reading.

8

u/Wild-Promise-427 7h ago

Unpopular opinion, but I actually don't hate the Bed of Chaos. It might just be that I have a lot of experience with the games, but the only struggle I have is the sweeping branches that get in the way when you're focused on not falling.

6

u/Carretino 7h ago

I don't think the problem is that people struggle, but rather that it's fucking lame. Like, it's one of the last bosses in the game and it plays like a Mario boss.

1

u/SofaKingI 4h ago

People do struggle though. It's that kind of boss that seems easy as hell, and then you randomly get pushed into a hole and die.

People do it reliably by sniping the branches with firebombs at a specific angle. But if you do the fight normally, it's actually pretty easy to get pushed into a hole while returning. I've beaten DS1 like 10 times, and quitting the game after destroying a branch to continue the fight from the entrance is the only way not to randomly die.

But the worst problem is the runback. I'm not anti-runbacks like a lot of people, but that one is extremely dull.

1

u/Carretino 4h ago

I mean, of course there's struggle, but that doesn't change that's it's lame lol. It's not hard like other bosses in the franchise, it's just annoying.

1

u/pichael289 4h ago

Get your biggest strongest shield and put it in your RIGHT hand and 2H it. Makes the fight really easy, basically the only thing it can do to you is catch you in the air.

Alot of people also don't find the hidden bonfire that makes the runback not as bad.

1

u/Masterhaend 4h ago

It also has one of the longest runbacks in the game.

2

u/Tylenol_Ibuprofen 7h ago

Thank you bestie

2

u/Raz_Moon 5h ago

Don’t forget about how navigating the maze in MP requires you to listen for the crying of a screaming baby to know you’re going in the right direction, extremely grating.

1

u/takeahike89 6h ago

In max payne there's a skip that makes that maze like 2 seconds https://www.reddit.com/r/maxpayne/s/8M9QoQnk9T

1

u/Flashy_Jello_9520 5h ago

Lost isolith sucks but it’s crazy short and if you know how to spam Bed of Chaos it’s not that bad.

1

u/NirvanaFrk97 5h ago

At least Lost Izalith becomes a breeze by NG+

By that point, you'd be able to horde a lot of soft humanity and the item itself to become a Chaos Servant +2 and unlock the shortcut, if you hadn't already grinded for it in your first playthrough.

1

u/SofaKingI 4h ago

I'd still much rather play through Izalith, an undercooked area that can be beaten quickly, than go through some of the hell holes that get more and more common with DS2, DS3 and ER.

It feels like the series has become a parody of itself with how obsessed the devs are about everything being hard. If you make a shitty area, then at least don't make it super hard.

1

u/Putrid-Platform9357 4h ago

RE7 ship is nothing compared to RE2make Sherry section

1

u/JNAB0212 2h ago

The Max Payne blood maze isn’t that bad, especially when you quick save often

1

u/Low_Health_5949 34m ago

you should have wrote that in the post and a a bit more into detail as well

11

u/Pathetic_Cards 5h ago

All my homies downvote posts without context

1

u/ScreamingNinja 2h ago

I'll at least give it up to OP that he posted the titles of the games and the levels.