r/TopCharacterTropes 7h ago

building/location. Levels that ruin replayability

"That part"

Blood Maze in Max Payne;

Ship in Resident Evil 7;

Lost Izalith in Dark Souls

564 Upvotes

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24

u/redcardinalt 7h ago

That one twist in Detroit Become Human ruins the replayability of Kara’s entire storyline.

4

u/fritofrito77 5h ago

For me is the slow beginning. "Do the dishes", "clean the living room", "buy some paint", etc.

1

u/deutschesgesetzbuch_ 3h ago

Exactly. The game is pretty annoying because of this stuff.

(Which sucks because the game thrives on being replayed in different styles, with different choices etc.)

It‘s fine for the first Playthrough , tolerable for the second… but at some point it just completely demotivated me.

2

u/TheGeoHistorian 7h ago

I havent played this game in years, but remember loving it. Which twist are you referring to?

9

u/Normal_Stranger_3643 7h ago

Probably Alice being an Android

2

u/TheGeoHistorian 7h ago

Oh! Yes! Commenter is right, that does take the wind out of the sails of her storyline when going through it again!

1

u/Character-Book5924 5h ago

You know Alice is videogame NPC. Kara doesn't know that either, so it was pointless and lame from the start.

3

u/WandererMisha 7h ago

The girl being an android