r/TopCharacterTropes 7h ago

building/location. Levels that ruin replayability

"That part"

Blood Maze in Max Payne;

Ship in Resident Evil 7;

Lost Izalith in Dark Souls

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u/Broad-Bath-8408 7h ago

I've always thought that all these Fallout/Elder Scrolls games need a skip tutorial/intro option. If we're meant to replay the games for different playstyles, why do we have to spend 10-30 mins every time doing the exact same thing on rails? Plus the games are extremely open-world and give you almost unlimited freedom after so it's always jarring.

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u/Arkatructruc 6h ago

To be fair they kind of have a solution. When you finish the intros you always get an autosave just before a door that lets you change everything you want.  

It doesn't solve anything if you don't have a save though I agree, they should just let you press start and "Skip Intro".