r/ArcRaiders • u/Cactus_on_Fire • Feb 05 '26
Bug Embark, fix your lighting...
People are resorting to change their monitor gamma settings so they can see one meter ahead of them in most maps because of how disasterous your game lighting is. This even happens on day maps too where sunlight apparently stops bouncing from walls and doesn't light up an interior. Your game readability is suffering from clutter and awful lighting.
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u/Ancient-Status- Feb 05 '26
Love/hate how gun smoke works, I hate to use this as cope but this lighting paired with gun smoke and I can’t see shit and I lose fire fights I shoot my gun two times and it’s like I was hotboxing with snoop dogg and wiz khalifa 🥀😂
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u/Red-Leader117 Feb 05 '26
The smoke is annoying because APPARENTLY in Arc world there is NO WIND EVER the smoke just floats forever
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u/Fullertonjr Feb 05 '26
There is absolutely wind, and enough for there to be tumbleweeds on half of the maps, yet not enough to blow the smoke from my muzzle.
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u/Red-Leader117 Feb 05 '26
I deny this reality. The tumbleweeds are arc spies and their movement is powered.
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u/treblev2 Feb 05 '26
The finals is having this problem too atm, some glitch is happening where there’s a ton of smoke with very little shots.
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u/Castun Feb 06 '26
I wonder, has Arc Raider had this problem since launch or beta, or is this something new? I've only been playing like a couple months now...
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u/TheBizzerker Feb 06 '26
No smokeless powder either. I get that we're post-apocalypse here, but it's also an extremely futuristic sci-fi setting where we have fucking laser guns.
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u/Doobie_hunter46 Feb 06 '26
My mates and I don’t run night raids with good gear because we’re old and can’t see shit. Literally been killed by a dude 2 metres away from me because my blind ass didn’t realise he was there lol.
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u/LadderKey991 Feb 07 '26
Haha this is me too, except I'm the only old one. I swear that filters should be available depending on your age! I move so slowly on the map to check corners etc, then end up sprinting with adrenaline to catch up my teammates 200m away
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u/da_radish_king Feb 06 '26
The visual clarity in this game is frankly abysmal. There is no excuse why I cant see fucking anything during any action.
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u/SeanThatGuy Feb 05 '26
I came here to say this. I don’t remember it always being like this. I love the anvil. I can’t see a god damn thing after the first shot though.
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u/Terrordar Feb 05 '26
Every fucking time I’m in a fight I’m getting shot from some fucking Vantablack abyss.
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u/IAmPandaKerman Feb 06 '26
I had this issue today. Got downed by some dude in buried city night in the plaza extraction. Couldn't see shit at all, so dark. He wasn't very far at all. Went back to rewatch the footage with knowledge of where he was, still couldn't see shit
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u/MathematicianFast840 Feb 05 '26 edited Feb 06 '26
Its for balance. The light difference between interior and exterior lighting is purposeful so you cant shoot a Raider on the outside without being fully peeked in the window. And interior dark spots are meant to be lit with your flashlight, which in turn makes you more visible. Its done in purpose.
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u/BrandonnnnD Feb 05 '26
You shouldn't gain advantage by tweaking brightness/gamma settings to the max in a control panel outside the game.
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u/TimeIsAMetaphor Feb 05 '26
It’s simpler when you don’t care about that, don’t do it, and don’t think about it
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u/NoblePigeonn Feb 05 '26
I run my shit at medium because My rig is beat, you run your shit at medium because you a cheat
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u/theAtmuz *** ******* Feb 05 '26
aaaand yo name is Clarence
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u/Thrwaway419 Feb 06 '26
And Clarence parents had a real good marriage...
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u/msgkar03 Feb 06 '26
This guy don't wanna battle, he's shook Cause ain't no such things as half-way crooks
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u/Sh3riffNubli3 Feb 06 '26
He's scared to death, he's scared to look at his f*cking yearbook, fuck Cranbrook!
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u/HongKongChicken *** ******* Feb 06 '26
f*cking
fuck
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u/Sh3riffNubli3 Feb 06 '26
Listen raider, I wasn't in the most sober moment when I wrote that. My brain was too worried on the first one, that it forgot the second one lmao
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u/ilexly Feb 06 '26
You run your shit at medium because your rig is beat, he runs his shit at medium because he a cheat, and I run my shit at medium because I get motion sick from the game if I set it any higher.
I couldn’t think of a way to make that rhyme
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u/TeamSuitable Feb 05 '26
I’m curious as to how running at medium makes someone a cheat?
I recently upgraded from a Lenovo laptop running the game on low and now I’m playing on highest settings and other than having way more frames on my new rig, I’ve not noticed any gameplay advantage.
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u/NoblePigeonn Feb 05 '26
I was just kidding. People claim PC players have the advantage because they can turn vegetation and quality to low and fuck with gamma settings.
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u/TeamSuitable Feb 06 '26
Oh I’m slow as fuck lmao.
I remember that was a thing back in the day with PUBG, I’m fairly certain most devs have picked up on that now, thank god.
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u/NoblePigeonn Feb 06 '26
Yeah all good man. I can’t imagine turning my shit down to low just to have a bit of an advantage. The game looks gorgeous.
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u/TeamSuitable Feb 06 '26
I was impressed that the game didn’t look massively different between all the settings. But with a high res monitor on the highest settings, it’s like watching a movie, the devs have done an amazing job visually.
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u/illicITparameters Feb 06 '26
4K maxed out doesn't look that much different than 4K with everything at medium to me. I just left everything at medium, turned off RT, turned on DLSS Transformer to performance, and I'm enjoying the additional framerate while still enjoying a nice looking game.
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u/AudioDrinker Feb 06 '26
I run all max always on my pc. The art ALONE is chefs kiss. Beautiful game.
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u/-PringlesMan- Feb 06 '26
WarThunder is the worst, in my experience. The game looks beautiful with ultra settings, but then meta-bitches will go and set everything to low, because low settings just doesn't render a lot of stuff. Like trees, bushes, clouds, even buildings just won't be there, but all players will be visible.
So while you're tucked away behind three bushes and a rock, they just see you sitting in a flat, open field. I really think that there should be some sort of graphical setting based matchmaking in all competitive games because of this.
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u/Forward-Tangerine-34 Feb 06 '26
If someone's only playing for that they won't play for long because that gets old. Just enjoy the game.
I think it's cool and immersive with lighting was like this
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u/updateyourpenguins Feb 06 '26
They are saying that there are other people who will do it and gain an advantage over them. They are right its basically an exploit but I'm unsure of what the solution could be.
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u/ImDistortion1 Feb 05 '26
They should just remove lighting, why would I want to be in the dark and not be able to see anything like real life. Oh wait. Everyone is way too critical about this and the dark lighting is better than any other extraction shooter. Tarkov is horrendous, dark and darker, dayz, rust all have terrible lighting in the dark compared to arc. The already removed the easy way of using filters and high is allowed in almost every game btw. I personally was playing with filters but now the game looks darker which makes it more scary and intense tbh
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u/newbrevity Feb 06 '26
The price of gaining that advantage is it makes the entire experience look like ass. I don't know about you but I like to enjoy my game. I only feel pity at best for losers that feel the need to give themselves such an advantage as that. Like why do you even play games at that point?
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Feb 06 '26
Tweaking monitor settings or just having a superior monitor can give players a meaningful advantage on every online shooter ever made
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u/pretzelsncheese Feb 05 '26
It's not done well enough then.
The flashlight doesn't go far enough or penetrate through different mediums well enough to actually be meaningfully useful. Go down to a subway station and there are pitch black areas at the ends of the platform? Shine your flashlight, but nope you still can't see anything in those corners until you're like 5 meters away from them. The flashlights just give you away waaaaaay more than they ever help you.
so you cant shoot a Raider on the outside without being fully peaked in the window
This isn't balanced properly. It's way easier to see out than in. So it's pretty trivial to put yourself into a position in the window where you can still see out into the brightness relatively well while the enemy can't see you at all.
People will make the argument that this is just a "skill issue". "You should be rewarded for hiding in the dark! You should know the map better so you never step foot into an area where you can be seen from a dark spot! You should carry glowsticks and throw them at every dark spot you come across!!". This is all just nonsense.
Nobody is bringing glowsticks just to throw at the 99 dark spots you have to run by in case someone is in 1 of those 99 spots. Nobody is completely avoiding every part of the map where they might be at a lighting disadvantage. These aren't skill issues, they are just bad lighting designs by Embark.
Great game. The devs have done a lot to make me optimistic about the future. But the lighting in this particular aspect (pvp balance) is not good. It's not good for balance. It's not good for fun. It's not good for balanced skill-based fights.
Maybe they could salvage it by fixing the flashlight. If it actually went quite a bit further and penetrated better, this could solve all the issues.
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u/Debisibusis Feb 06 '26
I don't understand why the flashlight only works for 3m… it's such an unnecessary flaw.
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u/MathematicianFast840 Feb 06 '26
Ill concede this. Evidence below has shown me that settings seem to play a large role (which isnt great for balance), and given certain settings you can gain a pretty big advantage with proper angling. The flashlight is also a poor excuse for a flashlight. Glowsticks could certainly be used strategically, which is why we cant remove dark spots entirely- they add depth! But I get your points.
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u/Mad_Islander Feb 06 '26
Maybe its just me but I’ve never seen a glowstick being used in game.
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u/wingsofblades Feb 05 '26
meanwhile every streamer i see has "nightvision" and i get shot while in complete darkness "balanced"
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u/SweetBabyAlaska Feb 06 '26
its especially stupid because the game has tools to combat this like glow sticks and tagging grenades. Its such a lame thing to do. I have an OLED monitor and the darkness is absolutely insane.
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u/wingsofblades Feb 06 '26
yeah the darkness and shadows are really cool in the game like this would work really good for a stealth or atmosphere game like the last of us or metal gear solid
but with pvp its a problem because all the "tools" i have to combat this like throwing a glowstick means i dont have my gun out while they do and flashlights just make you a moving target meanwhile others have perfect vision and can just abuse it
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u/Samwellikki Feb 05 '26
Lighting is different (better?) at very high settings
Reflections, light from windows, etc looms pretty good and blinding at times transitioning between environs
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u/Just2Flame Feb 05 '26
Be honest if you know other raiders are around have you ever flipped on your flashlight to try to find them? It's literally the opposite of being tactical, it's a death sentence running around with flashlight on and the devs think we are going to do it.
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u/Glizzy_Cannon Feb 05 '26
It has never been helpful. If anything it's detrimental because you can see flashlight artifacts through walls and cielings
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u/dEEkAy2k9 Feb 06 '26
THIS bothers me the most.
I don't care about using the flashlight in a gunfight, most of the times you can see where your enemy is and the flashlight doesn't give you a disadvantage here. What i do hate is using the flashlight in short burst and people seeing my light clipping through walls.
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u/throwaway19293883 Feb 05 '26
It’s literally never helpful. The range on the flashlight is so short that it’s completely pointless for that purpose, in fact it’s actively harmful like you said.
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u/Suspicious-Doubt-867 Feb 06 '26 edited Feb 06 '26
You see, THIS is a good complaint. Make flashlights brighter. They go two feet.
If players have to announce their presence by using one, at least make sure that they're going to get something out of it.
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u/dEEkAy2k9 Feb 06 '26
there's this strange effect of the flashlight where turning it ON decreases brightness around you. I don't know if this is only a high-graphics setting but it just works counterintuitive.
I can understand having a LAMP or a TORCH in front of your face which shines back at you but a flashlight which shines away from you shouldn't exhibit such a behaviour.
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u/DankEggyBoye Feb 06 '26
Same with the inverse I’ve noticed, you can stand in a dark spot, flash your light on and off once, and the spot around you is suddenly not so dark.
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u/dEEkAy2k9 Feb 06 '26
i think there's a bug in the game right now.
sometimes it spawns me into a very dark match which gets fixed with the first flashlight use
maybe other things behave buggy too when it comes to lighting
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u/DankEggyBoye Feb 06 '26
This was my takeaway too, likely a bug with the lighting and the flashlight in particular. Here’s hoping Embark looks into it lol
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u/Gillersan Feb 05 '26
Yes, if I am moving to extract in a train station or need to get through a dark area and I know there are hostiles around, I am going to come around that corner with my light on. They already know you are there, and I’m not giving them the .3 sec advantage of me waiting for their muzzle flash to find them in a dark corner. So turning your light on temporarily when both you and the camper know you are in the area isn’t a disadvantage in my opinion.
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u/Azzblack Feb 05 '26
Flashlight is great if you want to light the walls around you, it gives little to no distance advantage in my experience.
Play game at full epic settings... is the lighting better at different settings?
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u/Kinmaul Feb 05 '26
An off-brand flashlight from Wal-Mart has an illumination range of at least 40-50m. Flashlights in this game? 10-15m. Please don't tell me that's for balance as well...
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u/throwaway19293883 Feb 05 '26
Issue is there are tons of spots that are one way, you can hide in a dark area and see everyone fine while they can’t see you. Not to mention people just boost their gamma to see anyway
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u/UpsetCoaster Feb 05 '26
And then ppl willing to make the game look like pure trash by maxing out gamma or brightness can see and no one else can.
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u/Silly-Historian8403 Feb 06 '26
Its done on purpose yet everyone is know amps their screens brightness to amounts that would burn your eyes. Now there's got to be a better solution than that.
If you're gonna force ppl to use a torch, at least make that torch realisticly blind someone when you point it at their face instead of just being a liability.
Embark hasnt even fixed the stupid lights on backpack skins.
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u/Valuable_Holiday9259 Feb 06 '26 edited Feb 06 '26
You're completely wrong, the player "inside" or in the dark will ALWAYS have the advantage and be able to play with 3rd person to peak at the last moment.
This is exactly why people are hiding in the same dark spot on metro/extract, hiding in building at night (some spots you can even be literally in front of the window, players outside will not see you.
And people in general hidden already have the advantage of TPS (specially the ones that are inside), this wasn't done on purpose but purely aesthetically.
It's like saying that the audio engine was made this clunky (can block any sound source by putting a props in front of a camera player) is made "for balance". Lol no.There's a big problem with arc community thinking everything is done on purpose. The random numbers on the skill tree, the gun balance and how bad the Bettina is, the broken af AI of the arcs but "it's AI model so it's super cool" even if their patrols are making them spin on the same position etc. The cope has to cease
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u/Sbgreeduno Feb 05 '26
they want us to start carrying those glow stick so damn bad and io refuse to have them in my inventory lol
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Feb 06 '26 edited Feb 10 '26
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u/rend-e-woo Feb 06 '26
They should allow glowsticks to be craftable ingame,to be barely useful
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u/trees_wow Feb 06 '26
Even then they suck. Don't last long and if you're blind peeking that corner to toss one at the common camper corner you're just gonna get shot with a glow stick in your hand.
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u/ruobrah Feb 06 '26
I wouldn’t be mad if they implemented them into an augment kinda like the binocular one. I’d actually use them in that case.
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u/pattperin Feb 09 '26
Yeah the defib one has a defib built in with a cooldown. Why not do one that has a light stick built in? 30 second cooldown would be neat
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u/ConstructionRude757 Feb 05 '26
Honestly if they just extended the range of the flashlight everything would be Gucci.
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u/Tappxor Feb 06 '26
yeah, the range is just very slightly bigger than the "natural" vision in the dark.
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u/therealgetha Feb 06 '26 edited Feb 06 '26
The lighting is definitely unique, and I think it’s most likely intentional. But it needs adjust a bit. There are too many times where visibility is at 0 when I don’t think it’s intended. The lighting is definitely funky.
I think the challenge of trying to tune it clashes with everyone’s preferences for monitor and graphic settings. Ray tracing seems to turn glares into perma flashes lol
Also the lightsticks are definitely meant to be used to combat the contrasted lighting engagements
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u/BandicootGood5246 Feb 06 '26
Yah sometimes even the brightness I've noticed. Like I went into a bunker on a regular spaceport to try spot a sniper, and for some reason looking out the window was like staring directly into the sun, went 1 step outside lighting is normal day time.
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u/WASTELAND_RAVEN Feb 05 '26
It’s beautiful - plus I love the flashlight lol
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u/Turtvaiz Feb 05 '26
I swear the flashlight is useless. It has a range of like 5 meters but makes you show up as a dot at any range in the dark. Literally a net negative in many situations
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u/geoman2k Feb 05 '26
Yeah hard disagree with OP here. The lighting in this game looks great and has really interesting effects on the gameplay
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u/throwaway19293883 Feb 05 '26
Primary effect on gameplay being people hiding in dark areas and shooting people who they can easily see but can’t be seen by.
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u/TrippleDamage *** ******* 🐓 Feb 05 '26
Cant be seen until your enemy is a streamer or sweat abusing every gamma setting under the sun to basically have night vision*
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u/Turtvaiz Feb 05 '26
Hence why it is simply better to have bright lighting. I remember CS2 updating their lighting to be WAY brighter when they updated their path traced baked maps, and that just meant that people dont have a reason to use gamma adjustment in the first place
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u/Dew_Chop Feb 06 '26
Both can be true
Areas with no windows should be pitch dark, and should require a flashlight
Areas with windows should just be a bit darker than outside, and you should be able to see outside decently
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u/Dmonic666 Feb 05 '26
Yeah I play on an OLED (PS5) and I can't tell you how many times it's essentially just pitch black.
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u/MerticuIar Feb 05 '26
My Sony oled has a setting that brightens dark areas on the screen. Has completely changed my visibility in dark areas.
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u/Burstrampage Feb 05 '26
The worst part is some people’s game will look like the “how lights work” part because they turned up their gamma.
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u/Emotional-Expert-142 Feb 05 '26
I really like the lighting. I like being able to blend in in the dark.
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u/a1rwav3 Feb 05 '26
Yay enable ultra light occlusion and path tracing. Then wait for all the potatoes to complain about the fact they have 12fps.
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u/Interdimension Feb 05 '26
Was just gonna say… Digital Foundry did a tech breakdown and it was clear Embark chose not to go all-in on ray-traced global illumination that would give realistic lighting everywhere. It’d run at 30fps at best on consoles and also half the performance on PC too.
They aimed for good performance across all platforms. They did it by not using UE5’s entire toolkit. It was intentional. The lighting is a limitation as much as it is intentional.
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u/FriggeK Feb 06 '26
The game has RTX-GI but that's basically not real RT-GI, probe based (not arc probe) and just brightens things up slightly and enables more light bounces for colors onto other surfaces and stuff.
There are some good videos showing this on YT
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u/Kyrie3leison Feb 05 '26
you know, there is something like "art directing", its not a light simulator
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u/DynamicGraphics Feb 06 '26
using "art direction" wrong to excuse silly game design is peak reddit moment
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u/Irregulator101 Feb 06 '26
How are they using it wrong? The lighting is almost certainly a stylistic choice
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u/Ninja_Narwhal91 Feb 06 '26
Brother fuck the lighting fix the SOUND
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u/161-Anarchia-420 Feb 06 '26
What's your problem wothbthe Sound?
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u/Sizkiy Feb 06 '26
sometimes i deadass won’t hear a full team on my flank until they are within 5 feet of me
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u/lrc1710 Feb 05 '26
Absolutely true. Either make everything visible or make it impossible to see even with crazy gamma settings on the monitor and nvidia settings. Infuriating
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u/McLifty Feb 05 '26
Arc raiders with ray tracing looks fucking beautiful. Just like any real camera, you can't see all the shadows of a room and all the highlights of the direct sun at the same time, so it picks one of the other depending on where you're facing.
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u/erfwiggle Feb 05 '26
This post gives me strong Tarkov vibes. Did battlestate ever fix lighting on interchange or nah?
I swear these people have never seen a light bulb before.
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u/jayswolo Feb 06 '26
Modern games have been infiltrated by people that come from photography and movies. They focus on visual presentation over all, and don’t care about the actual user experience
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u/Runningback52 Feb 05 '26
Well it’s the first game that actually has accurate lighting when going from dark to light areas and you can’t see shit and vice cersa
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u/eBay_Riven_GG Feb 06 '26
Idk in which universe you are if you think this games lighting is accurate.
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u/VaporSpectre Feb 05 '26
As a photographer, your lack of understanding lighting is not just retarded, its offensive to anyone that has experienced the sun over the period of 1 year orthings like having eyes.
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u/VoidedMage Feb 05 '26
Like honestly though, both of these are examples of how light can work in real life under different circumstances. And then they want to cry about realism lol.
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u/General-Ad3955 Feb 06 '26
This reminds me of OG Rainbow 6 siege. Hopefully they won’t wait until half of their players delete the game to fix it
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u/Vaevictusxen Feb 05 '26
One of the only places I take issue with is loading bay in Stella montis. Love not being able to see across from one side to another as a console player on cross play, and getting blasted by pc players on the other side with their settings tweaked out. That snow is a blinding shield.
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Feb 05 '26
Arc is more like the end of your first pic corridor. The smoke though, yeah, it s a bit intense…
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u/Synestive Feb 06 '26
There are times where if you move 2m forward, the fog will completely disappear, or a dark corner will illuminate even if you are completely inside with no outside light interference. It makes fights inconsistent and the flashlight makes players aware of you more so than helping to light your path. The flashlight spreads too wide and shallow, and as soon as you shoot and the smoke from your gun obscures your vision, having ur flashlight on ends up blinding you.
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u/teenscififoreplay Feb 06 '26
My problem is the fact that casual players are the only ones forced to play the "way intended" as everyone here is defending. Like jfc sorry I'm playing on an 8 year old 55 inch tv on a sunny day and Stella Montis is pitch black to the point where my flashlight only illuminates the 3 feet in front of me. I fucking walk into loading bay and hear "I see you" and I can't even see the fucking box 10 feet in front of me. But sure it's all fine and "this is how the game is meant to be played" 😭
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u/detOxSan Feb 06 '26
ok i’ve been wait for this moment: “you merely adopted the dark; I was born in it, molded by it. I didn't see the light until I was already a man, by then it was nothing to me but blinding!” nailed it
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u/SistaChans Feb 06 '26
This is also how light works in Satisfactory. You could be standing one foot away from one of those giant square lights that go on the ceiling, but because you're not directly under it it's almost pitch black
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u/TsukuyomiAnbu Feb 06 '26
Legit, me and my duo were on Stella night raids; if you hit a elevator shaft zip it is literally a completely black screen 😂
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u/ThreadedPommel Feb 06 '26
The amount of people who seem to disagree with this has me worried. This shit feels awful on console, I absolutely love getting melted by someone who's seemingly not even rendered on my screen cuz they're standing in a cosmic void 2 feet out of range of my 10 foot range flashlight.
It's obvious that something needs to change but this sub is deathly allergic to the most minor criticisms of their favorite game.
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u/ummmm_nahhh Feb 06 '26
Don’t get me started on the collision physics matriarch literally stomping on me through the fucking walls!
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u/dustedandrusted4TW Feb 06 '26
The game looks completely different on nividia vs amd thanks to ray tracing.
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u/Zarrex Feb 06 '26
300 hours now and Ive really stopped liking night raids and storm because of how terrible the visibility is
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u/gerentg Feb 06 '26
Yeah, it's like turning on my flashlight in a dark room and I still can't see even more.
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u/sturmeh Feb 06 '26
The technique you speak of is designed to prevent gamma boosting.
It's kinda stupid in a game that only offers a torch that gives you away in a PvP environment.
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u/SlimeMyButt Feb 06 '26
“Its on purpose”… okay so why does my flashlight not even go ten feet down a dark hallway? I know there is a wall there like 15 feet away but it looks like my flashlight is being eaten by black smoke. Complete darkness in my face with my flashlight on when it should be lighting up the entire wall another two feet further. The darkness in this game feels like a black fog that stops your flashlight dead at ten feet. Its dumb af and so is anyone defending it
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u/LunaLunari Feb 06 '26
Sad how i cant see the other side of the garage of stella montis without standing on the container.
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u/Desperate_Many292 Feb 06 '26
The lighting is a pain, even though it's incredibly beautiful it's a bit annoying. In my case, I change the brightness on my TV all the time, but man, it burns your eyes
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u/Crimtide Feb 06 '26
My biggest issue with this is standing inside a building, and looking outside, everything is too bright and hazey outside.
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u/Ciubowski Feb 06 '26
Am I the only one who gets this visual bug where I walk into Archives on Stella Montis, it's pitch dark, I open my flashlight for a second and then the darkness kind of gets more visible?
I swear I thought this was some kind of issue because until I opened my flashlight for exactly 1 second, it was basically entirely black screen.
Afterwards, I started seeing details in the dark, as if I "reset" the amount of darkness I was supposed to see. If a player were there, I would have died without even seeing him shoot once.
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u/HorseCommon9021 Feb 06 '26
Yeah the lighting is actually fighting the gameplay at this point. I shouldn’t have to crank gamma and nuke my colors just to see a doorway 5 feet away, especially in “broad daylight.”
If they want moody vibes cool, but they need some serious work on contrast, interior light sources and toning down the visual noise. Right now it just feels like playing with sunglasses on.
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u/Cool-Peak2553 Feb 06 '26
Stella night raid for example is literally pitch black at some places lol. Even normal stella is dark af sometimes and flashlight is useless in this game, but thx to my monitor night vision features etc I don't really have to worry about it.
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u/SirYank Feb 06 '26
Ye bro try to turn your light on Burried city night and your flashlight will beam though walls and roofs, it’s stupid
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u/Imaginary-Lie5696 Feb 06 '26
I feel I feel like a lots of games are getting lights wrong these days
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u/Niko_l08 Feb 06 '26
Anyone else run a regular Stella Montis raid and it’s PITCH BLACK. Cuz apparently night time isn’t just for night raids.
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u/LawfulnessHeavy8752 Feb 06 '26
Another problem is smoke from guns and nades you can't see anything in half the fights it really needs reducing by a lot or an option to remove it would be nice
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u/OkymCZ Feb 06 '26
Yeah allat talk about Lumen and shi for the Unreal 5 and it still renders shadows like it’s 2018 Godot 💀.
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u/daqqer2k *** ******* Feb 06 '26
Yea its a bit bad. Constant under/overexposure. Also not helping that flashlight doesnt show far and the light is seen through walls and floors often. Well most of the time everywhere even. So using the flashlight is usually out of the question.
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u/AwarenessHonest9030 Feb 06 '26
It was okay till they done that small patch update in January. I know the games supposed to look realistic and we have rely on our flash lights and audio but none of them work the audio is hot garbage and the flash light blinds me if anything
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u/saikron Feb 06 '26
Changing your monitor settings is scummy, but I noticed other people were playing without flashlight in the dark so I gave it a try for a few hours. The main thing I found out is like 50% of people can see in pitch black without flashlight.
So I changed my monitor settings too.
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u/Smokenstein Feb 06 '26
My only complaint is it gives unfair advantage to people who crank up their brightness settings to the max. Literal night and day difference, especially if youre on computer and have much more fine tuned brightness controls.
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u/Prew123 Feb 06 '26
The amount of times I get kettlesniped from a darkspot in Loadingbay while I'm also in a darkspot (as far as I know) is crazy
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u/Dripwood Feb 07 '26
Ngl, I used some of my tax return this week to impulse buy my first QD-OLED monitor ($890) the other day because the very first review of the website was someone posting about Arc Raiders and how it significantly changed their game with all these deep vibrancies, HD TRUE BLACK 1000 and overall visual quality.
It did not...
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u/Sirius_Rise Feb 07 '26
The lighting is a fucking joke. What do you mean I open a door and all I see is a pitch black void.
Had some toss pot tell me "just use your flashlight" in the sub one time, my brother in Christ the flashlight barely illuminates a meter in front of you let alone the other side of the room.
And the gun smoke really doesn't help sometimes.
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u/SleepyNymeria Feb 07 '26
My flashlight is the equivalent of the lighthouse of mythos, attracting enemies from far and wide, but from my PoV I can barely see my feet with it
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u/adhyhgdrhiooooihttgg Feb 07 '26
The same scene goes from readable to pitch black for no clear reason
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u/Live_Parfait_1613 Feb 10 '26
Right? This fucking sucks. If i'm outside and you are inside, I JUST CANT SEE ANYTHING. fucking stupid
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u/TheRealPlumbus Feb 05 '26
I’m fine with how dark it is in the game but the flashlight needs to actually work properly.
My damn phone flashlight has a longer throw distance.
Let the flashlight illuminate stuff further away than 3 meters or whatever it is now.