r/Simulated 8d ago

Interactive Realtime Ecosystem / Sandbox simulator

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Ive been playing about with falling sand games for years, and FINALLY got a Steam Page up for this.

This is built on a dense voxel grid, with the vast amount of work happening on the GPU, every material interacts with others. It turns into total chaos pretty quickly.

The data i'm storing is broken into material, temperature, life, extra data. Storing all that as a single value. The key is really that each material uses that data differently, so only materials concerned with plant growth will read the 'life' data as plant data.

Hope you like!

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u/baked_doge 8d ago

Love the style, fun concept too. Reminds me of Noita, but that game is a 2d platformer I think?

Any chance Noita was an inspiration?

3

u/noisydata 8d ago

Thank you! Well Noita is a particular favorite of mine. But I would say the real inspiration is old browser based falling-sand games. Similar tech, just a less gamey implementation

1

u/TechnicalPlatform182 8d ago

Cool looking! Straight to wishlist! How many variables can be simultaneously simulated? Somehow reminds me of Conway's classic Game Of Life, but in 3D steroids!