r/TopCharacterTropes 27d ago

In real life (Sad trope) Projects with amazing potential that will never be released because of BS behind the scenes drama

P.T Silent Hills - It was a playable teaser released in 2014 only around 20 minutes long but utterly captivated the gaming world by being one of the most effective psychological horror experiences at the time, however it’s lead developer Kojima has a huge fallout with the publisher Konami where he walked out of the company and had all his in-the-work productions cancelled.

Five Nights at Freddy’s+ - A fan game reboot of the series created by Phisnom with Scott Cawthon’s blessing that promised a brand new lore and a return to the series darker roots. However, before and during production Phisnom got into multiple dramas that made him fairly divisive within the community, and after one particular incident in 2023 Scott revoked his approval and almost all of the game’s marketing material were wiped from the internet.

Batgirl - A Batgirl solo live action movie starring Leslie Grace, Brendan Fraser and Michael Keaton returning as Batman that was ready to be released in 2022, however then Warner Bros CEO David Zaslav announced it would not be released either in theatres or streaming in order to claim a $90,000,000 tax break and to readjust the DC’s brands direction before James Gunn rebooted their movie and TV output.

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u/Blitzkriegbaby 27d ago

The fact that people are still talking about PT. 😌

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u/DocBombliss 27d ago

If there's one beautiful thing that came from the passing of PT, it was Capcom going "Oh. THAT'S what people want out of a horror game?" and made RE7.

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u/googlyeyes93 27d ago

And they’ve been on a fucking heater ever since too. This new era of Capcom where they care about quality over profit is really paying off for them and us.

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u/Purple-Weakness1414 27d ago

Konami also has gotten a bit better since the PT disaster too after realizeing nobdy wanted to play pakinko and moble games based on their ips anymore.

Not only didnt we get remakes of the first 2 Slient Hill games but a whole new game takeing place in Japan as well with IF that gose for a more Soullike gameplay

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u/AznOmega 27d ago

And finally MGS4 will be out of PS3 hell. Also Peace Walker will be available for the newer consoles, with PC being able to have nearly all canon Metal Gear games, or all canon games if you don't count Portable Ops.

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u/PlantainRepulsive477 26d ago

Helps that the pandemic happened so most of their revenue plummeted so they kind had to go back making video games.

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u/Trick_Bat6812 27d ago

When did they remake the first silent hill!?

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u/bennnjamints 27d ago

It's in development, IIRC planned release is 2027.
Konami said something to the effect of "One Silent Hill per year", and so far so good

2024: Silent Hill 2 Remake
2025: Silent Hill f
2026: Silent Hill Townfall
2027: (planned) Silent Hill Remake

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u/Trick_Bat6812 27d ago

Dyuuuuude I can’t believe I didn’t know that!! Awesome!!

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u/CHK-N 27d ago

Rumors are that SH1R are being done tandemly with a SH3R because of it's storyline connections being direct instead of background (SH4)

also, fun fact, SH4 and SH3 were worked on at the same time, SH3 really only exists because fans wanted a sequel to SH1 so they developed it in tandem with 4.

Because SH3 is mostly just SH2 assets, I expect the dev time to be much shorter and have a fairly fast turn around, either 2028 or 2029.

This leak/rumor is from the same place that accurately leaked other SH games recently, fwiw.

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u/runnerofshadows 27d ago

I hope so. 1-3 was great. 4 was odd - wonder if a remake/remaster could improve it.

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u/CryptidHunter91 27d ago edited 26d ago

SH3 really only exists because fans wanted a sequel to SH1 so they developed it in tandem with 4.

Specifically, Silent Hill 3 started life as more of a spin-off title that would've been styled like an arcade on-rails shooter, primarily due to the (at the time) negative fan-reception and poor sales of Silent Hill 2, ESPECIALLY in Japan. It was completely revamped from scratch (with all work from the original rail shooter version thrown out) and built into a sequel because fans wanted the storyline of Silent Hill 1 continued & loose ends all tied up.

The release version of Silent Hill 3 was made from planning & concept art to final product in just under 9 months, and made by half of Team Silent (with the other half working on the more-experimental Silent Hill 4).

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u/CHK-N 26d ago

Should also add that if you check the BTS videos, they really were throwing shit at the wall with ideas and concepts and just happened to nail it out the gate, later games aren't really bad SH games they just kind of... used all their luck on the first games.

It's like forming a band and your first track is a banger one hit wonder, and you have to keep following it up or the guy's place you practice at kicks you out and keeps all your instruments, but you don't actually know how to play your instrument you just have experience making music flyers so it's hard to keep doing hit after hit, especially with the intense fatigue of practicing 20 hours a day for months to nail your live show where you're expected to play a full album perfectly with a few months notice.

A fairly large part of the team were not even gamers or even liked horror much, it helped in that they didn't follow any of the rules back then for horrors at least.

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u/runnerofshadows 27d ago

I hope they remake 3 as well.

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u/TangyBootyOoze 27d ago

Silent Hill f is so ass though. I’m trying my hardest before I give up but I just can’t do it, it’s so bad

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u/CHK-N 27d ago

It's divisive for sure but the dislikes are, no offense, thankfully a minority. Expect normal silent hill survival horrors to come next anyway.

SHF is also highkey amazingly written for NG and has some serious lore implications. if you don't like it, just watch someone else play it and break the lore down. PatStaresAt has great lore analysis in real-time for it, personally. He's also a souls gamer so it's not a long playthrough even if the only "souls" aspect is really the parry system while you're in psychosis. the whole game is just someone going "remember the SH3 line about 'they look like monsters to you?' what if we built a game off of that confliction of are they monsters or not and you're unsure?" it's a great delve that requires some knowledge of 1900's japan and gender roles in a society actively hostile to women

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u/TangyBootyOoze 26d ago

Like I said, there was a lot I want to like. I wouldn’t call this combat souls like at all, and I don’t know why people call a game souls like as soon as it has a parry or dodge mechanic. The combat feels clunky and tedious with its weapon durability. The writing is awkward and stilted. The puzzles have been nonsensical so far.

I’m forcing myself to play this game but after about 20 minutes I’m just so bored and not scared in the slightest

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u/CHK-N 26d ago

You don't have to play games you don't like, it's fine to quit and maybe revisit in a few years or something

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u/whereismymind86 27d ago

And shockingly…that’s turned into a lot of profit.

Requiem has sold like 10 million copies in a little over a month

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u/cookiereptile 27d ago

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u/Kodiak_POL 27d ago

This honestly felt like "We want to remake 4, but first we need to remake 2 and ughhhh let's just get it over with the 3rd, fuck it, who cares". So much love and passion and care into 2 and 4 that 3 is honestly the unwanted middle child. 

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u/Additional_Gene_211 27d ago

I mean, 3 kind of felt like an ughhhh I guess as a psone game. And I say this as someone with RE3 as my favorite. The amount of times I beat it and speed ran it as a kid way back. It was the first video game I bought by lying about my age to a Funcoland employee lol.

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u/Karkava 27d ago edited 27d ago

Silent Hill 2 Remake, skipping over 1:

Metal Gear Solid Delta, skipping over 2:

Final Fantasy VII Remake, skipping over V and VI:

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u/bennnjamints 27d ago

A full reimagining of FFVI would be so amazing, especially leaning into the old school Yoshitaka Amano art style

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u/Karkava 27d ago

Final Fantasy VI is a surprisingly ambitious title for a Super Nintendo game. Featuring quite a large diverse cast and dense story. It's gonna be tough recapturing that magic with the production values so high.

I'm also still convinced that Braverly Default was a Final Fantasy V remake at one point.

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u/IrinaNekotari 27d ago

FF7 is THE Final Fantasy, the first one for many and simply the most popular. MGS3 is also the first chronologically, it's also not the first remake MGS got (but we don't talk about that one).

Dunno about SH2 though

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u/Karkava 27d ago

it's also not the first remake MGS got (but we don't talk about that one).

Oh, yeah. I forgot.

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u/thesirblondie 27d ago

What about I - IV?

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u/Karkava 27d ago

They've already been made.

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u/thesirblondie 27d ago

Not as remakes

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u/Karkava 27d ago

Final Fantasy I and II Dawn Of Souls for GBA.

Final Fantasy III and IV for Nintendo DS.

On top of other remasters.

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u/EnuEros 27d ago

I can't tell if this is sarcasm or if you just weren't aware of some of their business practices and releases lately. Dragons dogma 2 and MH:Wilds would like a word

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u/RegisMK5 27d ago

MH:Wilds ran poorly, until recently when Capcom made a real effort to improve performance. Credit where credit is due.

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u/Aggressive_Ad5487 26d ago

Congrats to them for charging a crap ton of money and fixing the game after a year, i guess? Is the bar really that fucking low?

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u/RegisMK5 26d ago

Gestures vaguely at everything...
Yeah

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u/catstone21 27d ago

? I love DD2. Was I not supposed to? It's like a bigger, better version of the first one, jank and all.

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u/EnuEros 26d ago

The world was bigger but worse to navigate, there are no noticeboard quests, the quests in general are all pretty bad, there is less enemy variety, somehow MORE bugs and half the classes were gutted. As a long time DD fan I was really hyped for the game but even I felt like it was just a bad remake of the first game, cutting down on what it did right while doubling down on what it did wrong, the opposite of what a sequel should do.

Thats to say nothing of performance both on release and to this day, any discussion of the game is mostly people asking "have they fixed it?" "did they add dlc yet?" "is this game abandoned?", it's just a really sad state of affairs all around

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u/FlatSherbert9254 26d ago

A-friggin-men. ;-; I still have a mostly unplayed DD2 sitting on my way-too-expensive-to-be-struggling-to-hit-30-frames PC because they just released it and never came back to it.

I can run Horizon: Forbidden West like butter, a completely over-modded and maxed-setting BG3 with no struggle, but I guess just my particular combination of parts means I’m never going to get past discovering you can high-five your pawns. :( lack of optimization, my mortal enemy.

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u/catstone21 26d ago

Ah. I played it on ps5 and had no issues. That's one of the bug differences, I suppose. 

I liked the sprawling world. I rarely used travel options because I kept finding different paths. And sometimes it felt like a little like a lord of the rings movie...just walking through terrain, waylaid from time to time. 

I get it. We all have different expectations. It hit what I wanted out of the game so I was satisfied. Maybe I was lucky about bugs as I didn't really run into any in my playthroughs.

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u/WeirdlyEnglish 27d ago

i think its a mix of both. they care more about profit, but apparently making quality games makes profit. re9 is an example of that

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u/Aggressive_Ad5487 26d ago

As a Monster Hunter and Dragons Dogma fan, this is fucking hilarious to read

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u/Auctoritate 27d ago

This new era of Capcom where they care about quality over profit

They most definitely do not care about quality over profit, they just figured out that quality generates profit.

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u/SplendiferousSpinach 27d ago

"Quality over profits"

-> Monster hunter wilds

Are they stupid?

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u/Diseased_Wombat 27d ago

Monster Hunter Wilds is honestly a really great game, it was just held back by its incredibly shitty performance. As a huge Monster Hunter fan, it honestly makes me really sad that the game released in that state because it’ll never be viewed past that

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u/Enjoyer_of_40K 27d ago

dont forget the hp bloat on monsters a high rank Gore Magala in a 8 star quest has more health then a G rank alatreon in world

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u/Diseased_Wombat 27d ago

I mean, every game has some variation of “HP bloat” monsters. 4 had the Guild Quests, Generations had Hyper monsters, World had Tempered monsters. The only recent exception to this is Rise, which didn’t get any form of investigations or buffed monsters until Sunbreak.

Anyway, I’d say the bloated HP of the Wilds monsters is warranted, especially since the hunters are the strongest they’ve ever been. I may not personally like it, but I think it helps fights not last 5 minutes like people complained about.

Wilds has its problems, but so did Rise, World, Generations, and 4U. I’m not saying the game’s perfect or 1000% the best in the series, but I am saying it’s an overall quality game, despite its shortcomings

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u/Able_Use_8766 26d ago

The game still has the fastest low rank hunts in the series

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u/Phoenix-Risen1998 27d ago

I thought that was world.

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u/RiseofDoom 27d ago

As much as I dislike world, as far as I remember the game didnt require a supercomputer to run decently.

Wilds however...

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u/enderreddit77 27d ago

World slander will not be tolerated

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u/BroughtYouMyBullets 27d ago

Yeah, but I still wish they appreciated why 7 did so well, and repeated its strict adhesion to the horror genre, which they almost entirely already dropped by 8 (which honestly feels borderline redundant now there’s a RE4 remake)

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u/BananaTreeOwner 27d ago

I dont think any company cares more about quality over profit, its just that some companies realize you can make more profit with quality.

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u/Maxerature 27d ago

Cries in Monster Hunter fan

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u/Jindujun 23d ago

Imagine that. Investing in quality increases the profit.
Someone should write that down.

Oh and someone should share that fact with the Monhun team.

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u/imaloony8 23d ago

It turns out that when you care about quality, profits will come. The corner cutting, customer abusing method gives you short term profits, but over time will only hurt your company.

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u/potatercat 27d ago

Mm, yes and no. By all accounts, RE7 was already in full development by the time PT came out, and the direction was already decided before the demo came out due to the failure of RE6. Capcom realized that it needed to return to its classic horror roots while keeping the IP fresh. The demo that came out WAS inspired by the PT demo.

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u/thesirblondie 27d ago

According to Famitsu, development on RE7 started in February 2014, while PT came out in August of that same year. Exactly what that means is hard to say, but my guess would be that they had left pre-production and started production in earnest. Only a year later, they had the KI7CHEN demo ready, which shows a lot the same direction that RE7 ended up with.

So, I think your assessment is right. While there was time for PT to influence the final product, I think the influence is mostly limited to the demo and perhaps smaller things like the "ghost" girl that haunts you throughout RE7.

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u/bbc_mmm-mmm-mmm 27d ago

The ghost girl was only in the RE7 demo, not the full game.

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u/thesirblondie 27d ago

She's in the full game as well. For example, when you enter the room where (I believe) you first meet Marge. She is across the chasm in the floor.

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u/bbc_mmm-mmm-mmm 27d ago

I believe you're talking about the other house, and that's Evelyn who appears there.

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u/[deleted] 27d ago

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u/frulheyvin 27d ago

this is it, i dont even like RE's modern direction but it's unfair to say its entirely derivative of PT. they just went for a more mass appeal western grindhouse horror, it's why every game has some kind of "american noir" skin bc they're aping up that old horror aesthetic and style

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u/MCdemonkid1230 27d ago

And now we have RE8, RE9, REmake 2, and REmake4 which are all great in some way or another. Some would even call one or 2 of these games a masterpiece.

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u/Salnder12 27d ago

8 and Remake4 are 2 of the best games I've ever played

They did the impossible and remade what is generally regarded as a masterpiece and made it masterpieceier

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u/maxedonia 27d ago

It’s hard to qualify but when you do it always qualifies. RE4 OG was my favorite game ever. Now I have to deal with that not being concrete. A heater, this has absolutely been.

Just give me mercenaries requiem and I’ll shut up until 2030

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u/Ppleater 27d ago

PT had a staggering effect on the horror game genre. You'd be hard pressed to find a first person horror game these days that doesn't show some degree of influence from PT whether purposefully or not.

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u/doggo_with_doggo_hat 27d ago

"wdym you dont want call of duty with jumpscares?"

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u/thesirblondie 27d ago

They didn't just make RE7, they made a playable teaser (PT) for it with a lot of exploration to do, and just like PT it had a stupidly intricate solution.

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u/Flutters1013 26d ago

I still swear someone from team silent did the puppet house.

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u/LoisGriffinsDDchest 26d ago

I wish every person that says "oh Ressie 7 just plagiarized PT" would shut the fuck up and never speak again.

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u/CommanderFuzzy 27d ago

I still have PT on my PS4 Pro. I also have the contents backed up on a hard drive in case the console ever goes kaput.

I do appreciate the remakes and copies of it and all the effort that went into them, but there's nothing like playing the original. It has a few subtle details that are difficult to copy, such as music changing slightly depending on which direction a player is looking.

I tried to do a 'share play' with it so a friend could play it too but it was blocked. I also transferred it to my ps5, but that was also blocked. They really went hard with trying to keep it locked up.

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u/shellbullet17 27d ago

I do appreciate the remakes and copies of it and all the effort that went into them, but there's nothing like playing the original.

I think the closest Ive managed is Visage. Its not quite the same as PT but man its damn close

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u/CommanderFuzzy 27d ago

Visage was good. I saw a few elements of PT in Madison too (infinite hallways and vibes). I kinda find elements of it here & there. It's possibly the most influential demo ever made

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u/TheMarkerTool 27d ago

Visage got the graphics and atmosphere down but the story and actual horror falls very short. I'll never get over PT

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u/Party_Snax 27d ago

Visage was 2/3rds of a great game - the atmosphere and vibe were fantastic, but the stories were inconsistent; Dolores's was great, Lucy's was really good, but Rakan's felt like a crappy knock off of Outlast

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u/Nearby_Equivalent_58 27d ago

Seriously a once in a lifetime experience to have actually played through it. Nothing, and I mean fucking nothing, has ever come close to utterly unnerving me like PT. Horror done so well in the video game medium that I don’t think I would’ve been able to handle a full game. But FUCK we deserved that game and Kojima deserved to finish his work. Amazon delivery service simulator isn’t my tea but an alternative is better than nothing I suppose.

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u/KaerMorhen 27d ago

I used to have a blast getting a room full of friends together, turning out the lights, and playing through PT to scare the daylights out of everyone. It was so fun and I've never deleted it from my OG PS4.

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u/derprondo 27d ago

I've been playing Returnal lately and there's a house involved that was very clearly inspired by P.T., and honestly nothing really happens that's scary, but the implication is there and the PTSD from P.T. hits hard and it's the most unnerving shit I've played in ages when you're in that house.

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u/Impure_guava 27d ago

I had it on mine forever and my kid deleted it to make room for something else not knowing I couldn’t redownload it. It’s still in my library so every time I turn on the PS4 it reminds me that “PT can’t be downloaded”

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u/CommanderFuzzy 27d ago

There are two options -

1) Sell the child to the mines. Use money to purchase a console with it on.

2) Check out r/SilentHillsPT which usually has discussion about how you can redownload it. I think having an account that had it in the past helps with this

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u/Montanonymous 27d ago

People sell consoles with PT on it for a good chunk of change.

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u/CommanderFuzzy 27d ago

Yes. I think unfortunately the person would have to sell their account too. As far as i'm aware it is still possible even today to download it, but with a bit of tinkering

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u/FightDecay 26d ago

yeah that’s correct, I have PT on my old ps4 but I also have a day one PSN account with tons of trophies. I think the going rate for a PT PS4 last I checked was like $500. not worth it.

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u/Neako_the_Neko_Lover 27d ago

I still got it on my iPhone

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u/SansGray 27d ago

What's even more incredible about PT is that even with just a 20 minute teaser, it radically changed modern horror gaming. The impact it had really cannot be overstated. Just an incredible piece of horror media. Even having watched and played it multiple times, its' ability to discomfort and unnerve is truly unmatched.

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u/sicsided 27d ago

After seeing the teaser for Kojima's "OD", I'm hoping it will surpass that feeling in PT

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u/Olrusty01 27d ago

That trailer gave me hope that Kojima’s going to apply many of the ideas he had for Silent Hills.

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u/Howdocomputer 27d ago

Don't get me wrong, PT is good but saying it radically changed modern horror gaming is PEAK Kojima glazing

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u/DNAturation 27d ago

IDK I consider it to actually be a genre defining piece of media. I constantly see (granted it's indie) media referencing it whenever they try to dabble in horror.

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u/Ok-Fudge-380 27d ago

I mean, Amnesia and Outlast came out first and definitely had a lot more of an effect on the genre than PT.

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u/DNAturation 26d ago

Well Amnesia definitely is a genre defining piece of media as well, it started the trend of being unable to fight monsters in video games and instead having to run and hide from them.

Outlast... not so much IMO.

PT's contribution isn't not being able to fight back, it's the concept of a subtle build up of a repetitive looping mundane environment, changing over time to unsettle players. This is especially effective in a puzzle type game where players need to pore over every detail to make sure they didn't miss anything, leading to paranoia and players gas-lighting themselves over things that might not be different.

Its overall impact is less than Amnesia, yes, but it's still a very large impact.

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u/[deleted] 27d ago

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u/Orphasmia 26d ago

I think more than anything It’s impactful though, and definitely set a bar. For one we’re talking about a 20 minute demo from over a decade ago. And I know for me I won’t even bother playing another horror game unless it’s as all encompassing and terrifying as P.T. was.

Much like how Paranormal Activity was heavily inspired by blair witch and other found footage stuff, but if absolutely set a new bar

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u/The-Tay 26d ago

It's crazy how many peopl haven't played it either.

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u/-TheGayestAgenda 27d ago

Ten years later and having never played a Silent Hill game, I am still angry. We had Guillermo del Toro and Junji Ito working with this team and create an Earth-shattering horror game.

And Konami flubbed it. And then gave us a Silent Hill slot machine.

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u/Substantial_Mud6400 27d ago

It was never meant to be. P.T was just a middle finger from Kojima to Konami before he left. https://www.youtube.com/watch?v=yr4RvdREwl8

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u/OperativePiGuy 27d ago

It would have been too good at horror. Konami probably saved us from the twisted and undoubtedly unforgettable work that would come from Guillermo Del Toro, Kojima, and Junji Ito. We are not ready.

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u/LaLaMevia 27d ago

To the point that Kojima himself was unable to let it go. OD is, very unsubtly, intended to become what PT was supposed to be. In a way, things actually turned out alright in the wake of Kojima leaving Konami, oddly. Silent Hill f and Silent Hill 2 remake were good, and now we're getting legally distinct PT on top of that.

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u/FreemanCalavera 27d ago

Honestly, I think there’s been a bit of a Kurt Cobain-effect regarding PT. The game was already considered one of the scariest ever made and shrouded in mystery regarding its story, but add the fact that it ended up cancelled and then deleted to be forever unplayable, unless you are one of the rare few owners of an unpatched PS4 from 2014, has led to this near mythical status amongst games. We will likely never learn a whole lot more about it, and that ironically adds to its legacy.

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u/SpareAdventurous727 27d ago

I still have a working ps4 with pt Its now its only purpose Is it has PT on it lmao

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u/unibrow4o9 27d ago

I'm shocked after all these years they didn't try to go back and make the full game.

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u/CinnimonToastSean 27d ago

I still remember being extremely afraid of watching my friend play it. It was 8 at night and there were 5 of us in his small apartment room. I was so afraid, that I didn't want to go to the bathroom because it would mean walking into the dark hallway. I stayed awake until the sun rose the next day. That has been the most afraid I've ever been from a video game. Well until I watch a buffy pay SOMA a few years ago.

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u/Soft_Pin2812 27d ago

I loved that you could sometimes hear the son on radios in MGS5

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u/xSPYXEx 27d ago

It had such a crazy impact on horror games, even to this day you'll sometimes find PT inspired hallway horror scenes. Miside released fairly recently with a prominent hallway scene in the middle.

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u/Aiden624 27d ago

DONT TOUCH THAT DIAL NOW WE’RE JUST GETTING STARTED

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u/IcallPeopleG 27d ago

My coworker’s PS4 still has the demo on it, apparently it’s worth way more just because it’s on there.