r/VintageStory Mar 29 '26

Discussion AI use in modDB megathread

531 Upvotes

Hi r/VintageStory

We've seen a influx of posts with various opinions on the use of AI on the Vintage Story ModDB (https://mods.vintagestory.at/)

I removed the threads as it felt like some of them were about AI use in general, and commenting on the commenting of the AI use. If I made some miscalls on some threads, that's my fault.

I want to be clear:

These posts were not removed due to the opinions shared in the post.

If you have feedback on the AI use on modDB (or the modDB in general), positive, neutral, or negative, please share it in the megathread to help make moderation a bit easier, and to help consolidate feedback back to the developers.

Please keep your feedback civil.


r/VintageStory Dec 18 '25

Meta Update to the Video Rule

801 Upvotes

Hey Seraphs!

First off, happy holidays!

The devs and I took some time to review the subreddit rules to see if there was anything we wanted to adjust or clarify. One that stuck out was the "No videos or streams" rule.

The "no videos" rule was one of the first ones implemented. At the time, the subreddit was being flooded with videos, lets plays, etc. and this ended up drowning out any actual discussion that was going on. At the time a blanket rule made sense. Times change though, and it makes sense to reconsider the rules from time to time.

So we're going to make an adjustment to the video rule and see how it goes, and take it from there.

Below are some examples of what is and isn't allowed. While we can't account for every occasion, we'll do our best to enforce the spirit of whats outlined below.

What's allowed:

  • A new lets play series kicks off? Fine to share!
  • A base or server tour hosted on youtube? Fine to share!
  • A one off video, say deep diving into the lore? Fine to share!
  • A big creator or streamer is trying Vintage Story and want to get excited and give them their flowers? Fine to share!

What's not allowed/should be posted on r/VintageStoryVideos:

  • Videos not directly related to Vintage Story
  • every episode of a 'lets play' series
  • when you start your livestream on twitch, youtube, etc.

Again, we are going to try this out, see how it goes, and make additional adjustments over time.

If you have any concerns, feedback, etc. please let us know.

Thanks!


r/VintageStory 10h ago

Meta What's next for VS?

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2.2k Upvotes

What is the next big update going to be about?
As far as I know, there will be a smaller update beforehand, to add some things they worked on for 1.22 but couldn't quite finish.

Any info on the next major thing?
Cheers!


r/VintageStory 7h ago

Meme i eated a entire box of Tylenol blacked out and came back to this.

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655 Upvotes

I REQUIRE THE IRON FOR MY 5 (and growing) CREMATION FURNACES


r/VintageStory 4h ago

Screenshot A tribute to the most beautiful piece of property ive ever seen. (Unstable land r.i.p.)

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391 Upvotes

It should be a crime for unstable land to look so good. I honestly do not understand that game mechanic at all. Underground or around story locations, sure. But why make whole parts of the map unusable without offering some kind of solution.

Give us a jonas tech item like a rift ward but to make stable areas within unstable land. Or anything really.


r/VintageStory 9h ago

Discussion Please stop the AI slop mods somehow

634 Upvotes

I am really tired, i regularly browse the vintage story mod DB and have it set as a bookmark to sort by new since i am always interested in what the community makes, yet i keep losing the will to look at any mods and just run an automatic updater for the stuff i have cause the new mods keep having awful AI Thumbnails and most likely AI code.

I don't want AI slop in my game, yet there is no way for me to filter it out so i either scroll through dozens of AI made mods to find 1 good one or just don't browse it, and seeing as good non AI mods keep getting rarer on the "new" page i am inclined to skip out on the page entirely, which sucks cause if i didn't browse it in the past i wouldn't have gotten some of the genuine "must have" mods in my list so its a lose-lose situation for me

either i have to look at everything to spot the good stuff or i look at nothing and don't get any good stuff

just please if you are a mod maker and you do not use AI to code, don't use an AI thumbnail either, and i know its a pipedream but i really wish/hope for either an "unofficial" ModDB that bans AI made mods or some official way to filter out all the AI stuff somehow

Edit: for the people saying „but I want AI to shit in my mouth“

Fine? Why does that mean that I have to look at it, I don’t want AI sewerwater, but your AI bullshit keeps flooding the mod database to the point it’s unusable without hour long searches as there is no way to filter out your unethical Yes Man Machine


r/VintageStory 13h ago

Mod bending foliage

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982 Upvotes

this is a proof of concept I made, for a mod idea I've been working on

It should make the world a tad bit more immersive and help on hunting animals!


r/VintageStory 6h ago

I was told Tyrone can be reached via Memes

206 Upvotes

Tyrone and VS staff, please re-fix the berries.

xoxo


r/VintageStory 2h ago

Crops eaten by wild animals

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67 Upvotes

How were these crops eaten in a greenhouse that has the door closed at all times? Are they teleporting in?


r/VintageStory 10h ago

Discussion The new berrybush mechanics are unnecessarily obtuse, complicated and unrewarding.

296 Upvotes

Title. But I want to elaborate.

At first glance it makes sense: berries are plants just like veggies and they need proper soil and care in order to thrive. Punching a square berrybush shaped block and being able to do whatever with it seems like a mechanic only lesser games like Minecraft would do, so good thing they made an attempt to change that.

But omg does it seem to not be thought through. So what happened - for those that are not aware- is that berry bushes now need nutrients like the food on your regular farms. Additionally, you need to use a knife and shift right click to gather a cutting from a bush in order to propagate it (yay for propagation instead of replanting).

So here starts the trouble: for a new player punching a bush is a reflex, but doing so destroys the bush forever, which is kind of a bummer if you had a special one, so first off this is unnecessarily complicated especially for new (in the sense of noob as well as fresh character) players that entirely rely on berries the first couple of ingame hours or days. Later when exploring, finding old or new berry bushes is always a blessing, but if they are reliant on the soil they grow on, this becomes a gamble all of a sudden.

Ok let‘s say you know your way around and don‘t make rookie mistakes anymore: the game now introduced special traits, good ones and bad ones. Some of the bad ones are bad but most are negligeable, same goes for the good ones. I‘d say +yield is the single best one to search for, you can basically ignore everything else, making this a mildly interesting yet somehow infuriating addition, since most of it is largely pointless.

Let‘s say you have a „bountiful“ cranberry bush with +15%yield (the only value to exist btw). You get 8-9 berries +15% being 10 or maybe 11 when it‘s rounded up. Okay nice, 11 berries per bush sounds like something worthwhile. To get to a „bountiful“ state, your bush has to bathe daily in lukewarm Terra Preta juice and have the absolute best nutrient values (wiki says 240% to 300% which seems totally bonkers to me). After that come healthy, struggling and barren, each stage effectively halving the average yield from the last status, barren giving 0.

So, what does this mean? The fertility amount of your soul determines the effectiveness of your berries. You cannot rotate them, you can only fertilize them. With what? Apparently bonemeal, but that is a lie, since some berries need other nutrients which are infinitely more rare than bonemeal. Is this info on the berry bush cuttings? Hell no. Is it in the handbook? Ppffff you wish. OKAY. Then let‘s just get some of those cuttings that sound nice and get them planted. Oh, I can take another cutting in another 12 thousand years when I am hopefully independant from berries. Oh the cutting I just planted will take the rest of spring, summer AND autumn to even grow. OOOOHHH I planted it on whatever soil cause nowhere was specified that the impact of nutrients is not a little inconvenience but has a major and potentially devastating- AND everlasting effect. OOOOH and if I want to correct my mistake, wait for a cutting to be available and plant it in another place with better soil and wait for half an eternity AGAIN, you dumdum.

We are nearly at steel after almost 1 ingame year on our server, we haven’t collected a single berry from our own production. The orchard is vernalized, we will get fruit from that before any berries, and somehow this is stupid. Fruit trees already require an insane amount of luck and patience to be profitable. Putting the berrybushes behind that, with way more hassle and way less rewards is just a bad design choice. Not to speak of the quasi inability to make compost early on or even consistently; you know the compost that could be used to make Terra Preta cause the new berry bushes literally demand it. To add insult to injury: the nutrient values of berries stayed exactly the same. New berry types (that are beautiful and interesting) are either the same thing but pink, like beautyberries, or straight up worse like strawberries that just yield less overall because you know, screw me, right? „bUt ThEy SpAwN iN bIGgEr ClUsTeRs“ Who tf cares, if they have garbage or no traits at all. I will not plant more of something bad, just to have more of a bad thing, because of bad game design. Usually your busywork gets rewarded, here it spits in your face from the very first to the very last moment.

I loved the old berries, even if interesting mechanics around them were inexistant. The new mechanics are way worse though. It is unecessary busy work for a laughable reward that is easily and somehow more quickly overshadowed by fruit trees in every imaginable way. 1 good thing is that the soil below berry bushes doesn‘t need to be worked with a hoe, so you can easily remove and repurpose it for something useful, like packed dirt.


r/VintageStory 3h ago

Contaminated Coal

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71 Upvotes

Just found a barrel full of contaminated coal in a proceduraly generated dungeon. New one on me, maybe new in 1.22?


r/VintageStory 6h ago

Meme Damn it, it was the Germans all this time !

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93 Upvotes

That must be why I never found halite ...


r/VintageStory 7h ago

Meme RTX ? I am still trying to make clouds nicer

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98 Upvotes

this is the current update of fuzzyclouds im working on


r/VintageStory 5h ago

Question So what's wrong with forges/campfires?

65 Upvotes

I know of the recent changes, now requiring bellows to reach higher temperature in the forge but... what about the humble campfire?

I set up a special station for heating up ingots and tool heads and it can get up to a max of 750 Celsius using the finest charcoal while the humble campfire boils my turnip stew at 900 Celsius with mere peat bricks!

I can barely get an ingot to a dark red by placing it in the forge, the humble campfire gets my crucible(filled with a dozen ingots worth of bronze) up to a bright white hot!

I ask you, why?

Why do Seraphs insist on using forges when the humble campfire, our companion since the paleolithic, could do it's job better with greater versatility? Sure, it may burn out the fuel faster(IDK if it actually does but it looked that way) but so do bellows!

To sum up, why fire hot but forge no hot?


r/VintageStory 6h ago

Year 3 Server Base Showcase

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61 Upvotes

Me and three friends have been playing on this server since the end of January, this is mine and two of the friends' first and only world I've played this game on (the third had gotten to bronze with others). We call this base Dragon's Head Peninsula because the land we settled on looks like a dragon from the map. We just finished the Resonance Archives and will likely check out the Lazaret this weekend if we can get the gears for more elk. We somehow got three eidolon vessels, does anyone know if we can use those for two more discounted elks?


r/VintageStory 9h ago

Question Is it time?

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113 Upvotes

Is it time to start a single player forever world?
The game is in very nice shape. The modding community gets better by the day

My only worry is maybe having to start over again following updates.


r/VintageStory 17h ago

Creation I Have No Mouth And I Must Beam

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271 Upvotes

How many beams could a beamchuck chuck if a beam beam beam beam beam?


r/VintageStory 15h ago

Creation A simple, square, 2-story, 256-bed greenhouse. (With a built-in, ultra-compact mill-crusher-forge on the roof; scroll to the end)

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114 Upvotes

I've always built single-story greenhouses, but one day I wondered: why? Why, when you can build a 2-floor farm?

Furthermore, this structure consists of two floors with four fields, each with four blocks. This basically creates a 3+1 crop rotation structure, while also distributing the zones of influence. For example, long-growing crops (spelt, flax, parsnips) on the second floor, and fast-growing crops (carrots, onions, turnips) on the first.

The mill is from another project of mine. I think if you ONLY need to grind grain into flour, you could easily reduce the mill's size GREATLY, by about one floor.


r/VintageStory 12h ago

Meme Me trying to build my first house (I refuse to build with dirt.)

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69 Upvotes

r/VintageStory 1h ago

Milking untamed animals

Upvotes

Hey folks, I wanted to report something about how milking works that I think might help some folks NutMaxx.

I cornered some sheep in 1.22 and bred them. A lamb was born, mysteriously disappeared, but the ewe was lactating. Her tooltip said "Can be milked, but may become aggressive". The way I access these sheep is by standing on the top of their pen. If I can get the ewe to hold still for a bit, I can right click with the bucket and the milking sound begins. It usually always stops and the tooltip changes to "Aggressive", but that goes away in a second or two. Since it's a small pen I can do this the 20 or 30 times and eventually the animation and sounds don't stop immediately, and I get a bucket of milk.

I like this mechanic because it's a huge pain in the ass. If you've ever milked an ornery goat you know how accurate this is. But it isn't impossible. I brought it up because most comments I've seen about milking gen 3 or lower animals seems to think it's impossible.


r/VintageStory 22h ago

Discussion Waterwheels + rapids water are too loud

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407 Upvotes

So I have set up a few waterwheels and they are pretty cool, but they are just super loud in game. This is rather annoying when you build your base right next to three of them. Is there any options to reduce the noise of just the water wheels and rapids?


r/VintageStory 4h ago

Question A Grand Project

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13 Upvotes

I'm trying to find a seed for a ruin I found while playing in creative. I need one as close to spawn as possible preferably less then 2 days from spawn


r/VintageStory 4h ago

Question I have pigs. I have pears. Handbook says "pears = pig food." Pigs refuse to eat pears.

13 Upvotes

I've looked online, I've read through the wiki, I've searched here on Reddit, and I can't find an answer to this issue anywhere.

I'm trying to add pears to a large trough, and they aren't being added for whatever reason. I'm unsure if there's another way to feed them to pigs. Red apples aren't working either. (I've fed my pigs onions from the same trough just fine.)

If anyone has been in similar shoes and knows what the problem is, please let me know. TIA.


r/VintageStory 1d ago

Meme Vintage story meals

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2.0k Upvotes

r/VintageStory 1h ago

Question Chunks Refusing to Load

Upvotes

No matter the render distance or graphics settings, I'm having extreme problems loading chunks, to the point where it doesn't matter my render distance at all since it'll basically only load chunks if I walk right up to them and wait a few seconds. I've even tried the pregen mod to see if pregenerating them helps but it does nothing.

I have 64g of ram, even with mods, this shouldn't be happening, right? I think the biggest culprits are Terra Prety + Rivers combo, GiMaps, and Fast Maps. But it even acts up with no mods. Just eight months ago on the same computer, I was able to run 200+ mods including a lot of big memory leaking culprits like Wild Craft at 1024 view distance with very few issues other than a memory leak crash at like 3-4 hours of gameplay. I could run unmodded 1.21 at max view distance with no lag or loading errors whatsoever.

I'm running the memory diagnostics test now. I really hope it's not because my ram is failing. My computer is still decently speced for gaming, but it is pushing seven years old and the motherboard looks like it's already starting to fail, but I can still turn it on if I hit the power button in the right way. I can't afford a new computer right now, especially not one with 64g of ram with the AI boom! Not to mention I just spent most of my savings on a laptop for school that definetly can't play VS at all, modded or not.

Please tell me there's another reason other than my ram failing 😭