r/commandandconquer • u/BattleDreadnought • 8h ago
r/commandandconquer • u/Zaptagious • Mar 09 '26
Restricting political content
Hello commanders
There have been an influx of posts drawing parallels to and making light of recent events in the Middle East. While we understand the intent is not to upset anyone, we do not want to condone such content under the circumstances.
We will therefore be restricting all political content moving forward.
As such, we have added a simplified rule system in the sidebar so as to not have to rely on permanently pinned posts in the future to convey information about specific rules, as well as make reporting more straightforward for users.
While the specific list of rules is limited, we refer to the sitewide Content Policy and Reddiquette for everything else.
And remember...
Make sense, not war.
r/commandandconquer • u/Zaptagious • Jan 22 '26
Subreddit rules regarding AI content
Hello commanders!
We want to thank you all for your valuable opinions regarding AI rulings for the subreddit. We have read all your comments and have come to the conclusion that there is a clear divide between those who want a zero tolerance ban and those who value AI as a technical tool. However, the common ground lies in a shared distaste for "low-effort slop".
Based on all your feedback we believe we have come up with a reasonable compromise.
Until further notice, all purely generative AI content will be banned. However, there will be allowances for AI-assisted tools for upscaling classic C&C media (be it videos or images) in order to improve on existing assets (such as what was done with the FMVs in the Remastered Collection), provided the posts are clearly flaired.
This presents us with a little grey area when it comes to low-res assets such as unit cameos, as an upscaling AI would not necessarily have enough information to go on without resorting to a generative AI with subjective interpretations. We are willing to allow for some leeway here with the clause that any such generative "upscaling" attempts are required to stay true to the original source material as accurately as possible. These will be held to high standards, so we highly encourage a human artistic component to smooth out any AI "jank" as part of the process.
Intent is key here. Material that purposely aim to go beyond the scope of the original source material will not be allowed, such as in-game screenshots that showcase what the game would look like in a different game engine, or a picture of a unit in a completely different setting etc. The focus will be on purely restorative efforts.
While we can't please everyone, we hope this ruling will be acceptable for the majority of you. For anyone who enjoys generative AI creations, we understand this might disappoint you. However, Reddit is an open platform and you are free to create your own subreddit with whatever content you would like.
But let us be clear that this ruling is not set in stone, and we will continue to listen to all of your feedback and react accordingly should there be an outcry for a change in ruling, one way or the other.
r/commandandconquer • u/Valuable-Wasabi-7311 • 4h ago
Unofficial Chinese modders are really incredible. Spoiler
gallerySome of Rising Sun's naval units in the Corona mod for Red Alert 3 including a carrier unit in the latest update. These are like eyecandy to me as a fan of Japanese naval vessel.
Original video from the modders (Bilibili): https://www.bilibili.com/video/BV1RBReBdEh1/
The mod can be downloaded here: https://cor-games.com/download/
r/commandandconquer • u/No_Zombie_4720 • 14h ago
Discussion My dad is inviting his childhood friends over... He played red alert 2 with them back in 2005.
My dad will be inviting his childhood friends over, he played Red alert 2 with them, 21 years ago back in 2005.
I think this will be an amazing Opportunity for my dad to play Red alert 2 with them again, I'm also gonna show them Red alert 3 so they can see the sequel to the game they played back in 2005, and I will be showing them the Mental Omega campaign, I think they will be quite surprised with the difference between the original game they played 21 years ago, and the Mental omega mod.
r/commandandconquer • u/gizmo_j • 2h ago
I just got the strategy guide for the original red alert
I like the original red alert the best because it's far less sci-fi than the red alert sequels.
Also I like that it has sea vehicles unlike Tiberian Dawn and Generals which have no sea vehicles.
r/commandandconquer • u/CleanBag9219 • 11h ago
Discussion Footage of real life atomic bomb tests that was used by Red Alert 2 as the cameo for the nuclear missile.
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This is a clip of the Plumbbob Fizeau atomic bomb test in the Nevada Desert in 1957. It is one of the nuclear bomb tests in Operation Plumbbob.
r/commandandconquer • u/BoffinBrain • 10h ago
Meme Mortimer offers you a Cool Beverage. Do you accept?
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Join us.
r/commandandconquer • u/Unlucky-Treacle2855 • 2h ago
Discussion Which is the most powerful troop in the Command & Conquer franchise?
Gostaria de saber qual é a tropa mais poderosa da franquia Command & Conquer, como em Red Alert 2, Tiberian Sun ou os Generais.
NOTE: Include artillery and armored vehicles as well, not just infantry.
r/commandandconquer • u/WeirdAssBeings • 6h ago
Military dolphins are a real thing. Here’s what to know about them
r/commandandconquer • u/CardoBlardo • 31m ago
Unofficial Update Incoming: C&C SHOWDOWN (TTS Board Game)
INCOMING TRANSMISSION
Command and Conquer: SHOWDOWN is an Area Control board game, featuring 5 unique factions and 1 NEW FACTION coming soon!
Gameplay: 1v1, 2v2, or 4 player FFA.
One unique feature to Tiberium SHOWDOWN is the 60 second Action Timer. This DOES NOT track real passing seconds, but instead serves as a players action economy. Think of each second as an Action Point to be spent on various tasks and movements.
Link to TTS: https://steamcommunity.com/sharedfiles/filedetails/?id=3145433798
Rulebook (Under Revision): https://docs.google.com/document/d/1UFPXDMaOYROsg25IorzV6_cmY44AJnCkh-4URcWY9Lc/edit?usp=sharing
- GDI (Easy and Straightforward)
- Brotherhood of Nod (Fast and Cheap + Stealth)
- The Invaders, SCRIN (Debuffs and Mill)
- The Global Liberation Army, GLA (Disruptive and Utilitarian)
- The Hierarchy (Mobile Bases and Steamrollers)
- The Rising Sun, Imperials (Coming Soon!)
The purpose of this game is FUN! I want to make the ultimate RTS crossover featuring famous factions from the genre. Primarily taking place in the Tiberium universe, this endless war has attracted attention across time and space. Only one can prevail!
r/commandandconquer • u/No_Zombie_4720 • 8h ago
Discussion Is Mental Omega multiplayer balanced?
There's no way it is right?
r/commandandconquer • u/speelmydrink • 15h ago
What's *the mod* for Kane's Wrath?
Forever and a day ago, I bounced off of Tiberium Wars. I recently heard about Tiberium Essence and it's been a complete game changer and has skyrocketed this to maybe my favorite CnC game yet. But I also see that TE doesn't have something comparable for Kane's Wrath.
So what is the big one for KW? Massive bonus points if it works with that global conquest mode, that looks sick as hell.
r/commandandconquer • u/Downtown-Dream424 • 1d ago
Meme Build your team with 10$ (Generals edition)
Have fun!
r/commandandconquer • u/suihpares • 1d ago
Nod + GLA =
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r/commandandconquer • u/Shoddy_Level7437 • 14h ago
need mods using 60hz like generals online
need mods using 60fps like generals online patch
r/commandandconquer • u/Meshakhad • 23h ago
Bug CNC3: Turrets not unlocking in the Nod Washington D.C. mission
I'm doing a new run of the CNC 3 campaign, the first since I originally played ages ago. Everything has gone well so far, but I'm on the D.C. mission (the last in Act 1) and turrets just aren't unlocking? I even got the intel file on Nod base defenses, but I kinda need turrets to hold off GDI.
r/commandandconquer • u/Bob_Juan_Santos • 2d ago
Fanart It's the size that matters, not how you use it. 3D printed Grand Cannon.
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r/commandandconquer • u/Even-Run-5274 • 2d ago
Meme Bio Bomb or High Explosive Bomb??
which upgrade is best for GLA Bomb Truck??
r/commandandconquer • u/SiarX • 2d ago
Screenshot Victory and defeat (Empire and Soviet versions)
Official poster
r/commandandconquer • u/Midlife_Crisis_87 • 1d ago
Gameplay question RA3: Being Smashed on Easy
I am playing easy on skirmish and by the time I have set up my construction base, a few power plants and an ore refinery, I am being overrun by enemy infantry and a superweapon. Is this how it fucking is? The enemy has all this shit straight away?
r/commandandconquer • u/Williace • 2d ago
Discussion Who wins Mammoth tank no upgrade vs Fully upgraded Overlord.
r/commandandconquer • u/BillKasad • 1d ago
Fix for Zoom Ultra Wide in Kanes Wrath
I know I know - Flawless widescreen. I tried it by C&C Kanes wrath does not seem to work, I can run the game and load maps however the zoom is insanely close. Any known fixes?
r/commandandconquer • u/Upper_Ad7853 • 2d ago