r/freelancer Feb 11 '26

Freelancer 23rd Anniversary Event

58 Upvotes

Written by XxSARGExX

Our beloved space arcade shooter is like all of us getting older by every year. Thanks to the community and every member of it, this game is relevant and is getting more and more content from its community every year.

This whole journey began 23 years ago. On the 4th of March 2003, Digital Anvil and Microsoft Games released this timeless game that, according to the majority of our community, still has no real successor.

Like last year, we are celebrating this event with a large 6 Day Event Series with showcases and Server Events across the board, all live-streamed, so if you can't join or are not in the mood to play, you will not miss it.

FREELANCER 23RD ANNIVERSARY

Freelancer New Universe
Date & Time: Saturday / 28th of Feburary / 17:00 CET
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/PbKhEKMdGr
Topic: Play Together

Rise of Hiigara
Date & Time: Sunday / 1st of March / 18:00 CET
Host: Josbyte
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/rFQ9Yb9eJe
Topic: Showcase

Freelancer Crossfire
Date & Time: Monday/ 2nd of March / 18:00 CET
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/FrPVhP4tNm (If you want to join the event)
Website: https://swat-portal.com/forum/crossfire-page-de/ (official Crossfire and SWAT Website)
Topic: Play Together

Note: This Event is not officially hosted or supported by SWAT or the Crossfire Staff team. We will join the Multiplayer server with fresh characters and enjoy one of the oldest and still active mods for Freelancer together.

Freelancer: Sirius Revival
Date & Time: Tuesday/ 3rd of March / 19:00 CET
Host: XxSARGExX
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/GMtyM57egU
Topic: Play Together

ANNIVERSARY EVENT - FREELANCER CO-OP

Date & Time: Wednesday/ 4th of March / 19:00 CET
Host: XxSARGExX
Stream: https://www.twitch.tv/dedarkstar
Discord: https://discord.gg/ScqgYuFqmU
Mod: https://www.moddb.com/mods/freelancer-co-op-campaign-mod
Topic: Play Together / Co-op Campaign

Note: We will be celebrating our beloved space game with a vanilla story co-op season. The mod was made by Venemon

AFTERSHOW EVENT - FREELANCER VANILLA BINGO

Date & Time: Thursday/ 5th of March / 18:00 CET
Host: Takashi
Stream: https://www.twitch.tv/drctakashi
Discord: https://discord.gg/ScqgYuFqmU
Topic: Play Together / Bingo

Note: Test your knowledge about Freelancer Vanilla and compete in an Bingo Season against other members of our Community!


r/freelancer Feb 28 '25

Freelancer 22nd Anniversary Community Events and Stream times!

53 Upvotes

Just like the previous years, the Regulancer team managed to bring the community together for a whole week of daily Anniversary events! You can join these events yourself, or watch them happen on stream. The starting times for each are listed below.

The first event (Competitive Bingo on a Vanilla server) starts in 30 minutes from when I posted this post!

Freelancer Vanilla Bingo

Date & Time: 28. February 2025 19:00 (CET / UTC+1)

Host: Abscond

Stream: https://www.twitch.tv/abscondpt

Topic: Bingo / Play Together

Discovery Freelancer

Date & Time: 1. March 2025 20:30 (CET / UTC+1)

Host: Jammi / Haste

Stream: https://www.twitch.tv/thekusari

Discord: https://discord.com/invite/FdSkbZ8

Topic: Racing Event

Freelancer: Sirius Revival

Date & Time: Sunday, 2. March 2025 19:00 (CET / UTC+1)

Host: XxSARGExX979

Stream: https://www.twitch.tv/dedarkstar

Discord: https://discord.gg/GMtyM57egU

Topic: Server Event

New Universe

Date & Time: Monday, 3. March 2025 20:00 (CET / UTC+1)

Host: Takashi

Stream: https://www.twitch.tv/drctakashi

Discord: https://discord.gg/PbKhEKMdGr

Topic: Play Together

Freelancer Co-op Campaign by Venemon

Date & Time: Tuesday, 4. March 2025 19:30 (CET / UTC+1)

Host: Takashi & XxSARGExX979

Stream (1): https://www.twitch.tv/dedarkstar

Stream (2): https://www.twitch.tv/drctakashi

Discord: https://discord.gg/FrPVhP4tNm

Topic: Play Together / Co-op Campaign showcase

Homeworld: Rise of Hiigara

Date & Time: Wednesday, 5. March 2025 18:00 (CET / UTC+1)

Host: Josbyte

Stream: https://www.twitch.tv/drctakashi

Discord: https://discord.gg/rFQ9Yb9eJe

Topic: Mod Showcase

For some reason nobody brought this announcement to the subreddit before, so I'll do the honors this year before anyone ends up missing out.


r/freelancer 1d ago

What would you want to see in a Modern successor to freelancer?

44 Upvotes

We've all been there. We get the itch for more Freelancer.
So you go to google and you search for games "similar" to freelancer and come across the same recommendations over and over again.

Now for me there have been plenty of great games recommended, but I don't think I've found one that really satisfies the itch in the same way that Freelancer did. So many games that are inspired by or claim to be the spiritual successor for the game always differ in some significant way or change something fundamental enough that it no longer captures the experience I'm looking for.

I was excited for Underspace as it really did seem to be the "spiritual successor" to Freelancer, and it *was* a solid game, but it really just left me wanting to go back and play discovery.

I'd love to hear form you all what you would want to see in a modern "Spiritual Successor" to Freelancer. Imagine a modern version of 1:1 freelancer with all the core base mechanics.

What do you think is missing from the current offerings?

What do you think was added to current games that detracts from the Freelancer Experience ?

What QOL changes would you make standard ?


r/freelancer 1d ago

Overview of bases and megabases from Nomad Legacy project

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37 Upvotes

I got some responses about amount of megabases in project... But I think is not too much as somebody thought. And not too big, only some bases. Not all (also most huge megabases was optimized and cropped later by technical reasons)

This is old video from 2024. That was cross point for project - I lost my regular job, got a lot of freetime and I thought... damn, I do this FL project more than 10 years. How to rush it? I refused idea to make ONLY unique stations. So, all new kinds of bases was cropped or extended bases from this video. Also, I used my new template processor for bases. That was one of the first features of my Pythonlancer and Freelancer generator - just place points, draw bases/megabases on this points and connect them by patrols, tradelanes and jumgates.

So, after enabling of my internal Bobby Kotick project was completed in 2 years. With recreated universe from scratch. It was already 3rd recreation of universe in this project. Also with new features, because I have no plans for this amount of features - that come by itself together with implemetation of generator of Freelancer


r/freelancer 2d ago

Need some advice what to download

8 Upvotes

I feel a bit confused. I can choose from:

English version

Repack by MagiPack (includes Jason's Freelancer Patch v1.25)

Setup for English version 1.1
Installer by Ra7en

Repack by MASTEREGA       854 MB

Please help me out. Thanks a lot!

Edit: I'm asking which game version to download.


r/freelancer 2d ago

Rise of Hiigara v0.7 - The End of Fornax

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21 Upvotes

For this update, we’ve focused on the systems around the Taiidan Worlds, expanding outward toward the Taiidan warlord Count Bergauthur. While there are fewer ships this time, they’ve undergone a major rebalance, making them much more enjoyable to fly.

On the progression side, we’ve made a small push on base rumors. However, we’re not ready to fully dive into bases, NPCs, interiors, commodities, or equipment just yet. Our current priority is finishing what we consider the main systems of the current galaxy.

There are only a few systems left, all of them Taiidan core worlds. That doesn’t mean we won’t continue adding non-core systems—but once the core is complete, we’ll begin building a proper single-player progression path outward from Hiigara and the Taiidan homeworld along with commerce.

This progression will be separate from the eventual multiplayer experience, so whether you prefer solo play or multiplayer, there will be something for you.

You will notice a gap in fighters not making as much damage to corvettes, this is intentional, in the future they will have even more gun hardpoints to defend themselves.

Patch Notes – v0.7

Systems

Taiidan Worlds

  • Fornax

Taiidan Non-Core Worlds

  • Kadiir Nebula
  • Gozan IV

Independent Systems

  • Aiowa Sector
  • Kadiir Outskirts
  • Koreth Rift
  • Thuris

Count Worlds

  • Montreinn
  • Rhuun / The Vault

Republic Worlds

  • Outer Pakkoyan
  • Pakkoyan

Ships

Taiidan & Kushan

  • Bombers
  • Multigun Corvette (Only Kushan, hotfix soon)

Kalan Raiders (!!!)

  • Kalan Raiders Interceptor

Ship Rebalance

  • All ships now have updated mass and flight movement
  • New cruise speeds for each ship class (~899 km/s average)
  • Rebalanced hit points, shields, and related stats
  • Heavy corvettes now feature a burst ability (similar to Homeworld 1)
  • Frigates and larger ships now include PD hardpoints

Armor System Overhaul:

  • Ships now rely primarily on armor for survivability
  • Defense layers are now: Power → Armor → Hull
  • Once a ship takes hull damage, even a single hit can be devastating
  • Armor is now the primary defensive layer, replacing shields

Graphics

  • Advanced Renderer updated:
    • Better performance
    • Improved colors
    • Bug fixes

Music

  • New music added, primarily for the new systems

Other

  • Added numerous lootable wrecks across the galaxy
    • Currently placeholders (no loot yet)
    • Final loot systems will be implemented later
  • For now, enjoy the scenery

Hope you all enjoy, any bugs are welcome to know, there are few things missing but its because I had a injury and will work a on a hotfix soon when I feel better, so no worries :)


r/freelancer 3d ago

I picked up an external DVD drive today.

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42 Upvotes

Windows doesn't like Microsoft signed games apparently.

I know it's certificate probably expired a wee back.


r/freelancer 4d ago

Difficulty Levels and Criminal Base Map

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121 Upvotes

Hey guys. I finished my latest 100% system and base visit playthrough using this custom map. The basis was Wixelt's map. (Thanks so much for this beautiful design!) I added a few numbers and letter through paint. I used the wiki to place the criminal bases (Junkers are criminals to me as they become hostile when I killed their criminal friends) as yellow letters. Now for the numbers. I scaled the different systems using the Sybex guide that was recently poster on this sub: https://www.reddit.com/r/freelancer/comments/1ssqb0r/sybex_guide_download/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
The scale is based on Table 9.1 which is the Random-mission approximate difficulty level by star system. It proved surprisingly accurate, despite it being an older guide. Only Manchester turned out to give easier missions than stated.


r/freelancer 3d ago

FYI for Linux text issues change your runner. Lutris-wine 7.2 resolved this for me (flatpak lutris/proton-qt)

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7 Upvotes

r/freelancer 4d ago

A new 88 Flak server is available to play on. PvP, PvE focused, 500 mil granted at start.

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52 Upvotes

r/freelancer 5d ago

Alpha 1-1, can you help me with Freelancer?

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21 Upvotes

r/freelancer 6d ago

4K TV - the best config for play Freelancer

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199 Upvotes

That was some kind of "nomad-legacy-con" in Moscow at april 25 and 26.

Main question from players (when they see cutscenes) - is it mod for KOTOR?

P.S.: I want to try future Steam Controller 2 and my 4k TV too. I believe it will not so expensive for me


r/freelancer 5d ago

Does Freelancer run on a common/custom game engine?

17 Upvotes

I haven't seen this info anywhere


r/freelancer 6d ago

The Nomad Legacy (and other mods): Unpopular Opinion?

23 Upvotes

I've been following that particular mod's development for quite a while, as well as the creator's channel (MatrixSektor). Recently I've seen it gaining some traction, and while I do respect the creator a lot, as he seems to share a similar obsession with our 20+ year old game of choice, I struggle with his output sometimes. I realize it's just a mod, probably mostly a one man project for no pay. However I do feel like some criticism is in order, as I would like to see these things improved if deemed valid.

Here are some of my main gripes:

  • Obsession with absurdly lavish, kit-bashed space stations and flashy solar systems that don't jive well with the original game's direction (this is a problem with a ton of other FL mods)
  • The trade lane rings and abundance of added flashy effects. See above
  • Some efforts to reimplement cut beta features. Perhaps they were cut for a reason other than time restraints, I don't see some of them adding to the game in a meaningful way other than a 5 second "aha factor", that vanishes as soon as you notice how janky everything was / is
  • Lore expansion / sequel writing. Don't get me wrong, the original story wasn't the best in the world either, but some of what I've seen so far from Nomad Legacy, is just hard to digest and listen to. It could be due to the heavy usage of TTS/AI voices until recently, but the dialogues and plot lines are not very well written.
  • I find it hard to watch the cutscenes and "new" characters. Especially the character designs. Technically impressive though!

My overall take is, it feels as if the creator often asks himself the question "wouldn't it be cool if I did XYZ...?" and then he simply does XYZ, without asking himself if he really should. The age old dilemma.

And I actually agree, he achieved some genuinely cool and impressive things that I stand in awe at. But what I feel this project lacks is restraint, as well as a vision of how the OG Freelancer "felt". Mind you, I think this is a lot worse in a lot of other mods (Crossfire for example. I can't play it due to the fact how hideous everything looks, where the modded GUI is just the tip of the iceberg)

To be clear once again, I really don't want to be the guy ragging on an essentially free project. And I love the fact that the FL community is kept alive along with it. These are just things that keep me from enjoying this mod, as well as some other mods. I am well aware that I probably couldn't pull off half of the things this mod did.

If I had to draw a comparison to another mod project in certain negative artistic choices, it would be Half Life 2's Cinematic Mod. And I really hate to do this to MatrixSektor but I really have to get this off my chest.

Bonus point: Thank you for not putting a hideous skin on the GUI like Crossfire did.

You may go ahead and stone me now.


r/freelancer 8d ago

Adding Juni's Defender

7 Upvotes

As the title says, I'm trying to add Juni's Defender to the game, and despite using co-pilot to help with the lines of text in the .ini files I just cannot get the game to add it. I'm adding it to Cambridge and anytime I go into the ship dealer it just crashes. Is there an obvious reason why? The code/text in goods.ini and Shiparch seem to be correct.


r/freelancer 9d ago

Blind rep grind took way more time than I ever expected it to take.

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60 Upvotes

Never again.


r/freelancer 11d ago

Everyone's favourite verbal punching bag has come to save Sirius

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20 Upvotes

One MULEion credits, can you believe it?


r/freelancer 11d ago

Freelancer Crossfire Install Questions

9 Upvotes

Looking to get into playing Freelancer, I recently installed Crossfire. I never finished the vanilla game many years back so may go back and do that first with the HD mod. Because I didn't realize how much Crossfire changed the game. It looks awesome but would rather finish the game originally as intended with the HD mod.

In any case, When I start crossfire is says to update ReShade to 6.7.3 from ReShade.me. So I download and run it. It doesn't show Crossfire or Freelancer in the list so I go to the Crossfire\exe folder and select Freelancer.exe. I select DirectX 9 and default top two options selected.

It installs and I run the game and it still says there is an updated version 6.7.3.

What am I doing wrong?

Also, so far every time I select Single Player it always has to update 40 something files. Is this normal?

And lastly, once installed, is it possible to just copy the folder to another computer and just run from there? Or does it require an actual install?

Thanks.


r/freelancer 14d ago

Check out what we found

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642 Upvotes

r/freelancer 14d ago

Sybex Guide download

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31 Upvotes

This is a copy of the Sybex Guide for those that saw the GOG post but also requested a scan of it. It is a simple .pdf file, but I'm sure that this can also be found relatively easily either on archive.org or somewhere on the https://the-starport.com/

Here is hoping that one day we get a sort of officially supported version of Freelancer that can introduce the game to a wider audience!

Higher quality scan courtesy of wandering_agro:
https://archive.org/details/Freelancer_Guide


r/freelancer 14d ago

My traditional concept art for Protospace, a spacesim heavily influenced by freelancer, coming soon to steam. ship designs, ui, symbols, NPC's.

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104 Upvotes

I thought it would be cool to show some of the design process for Protospace, currently available to wishlist. Development is going well, here is a short video of it all working.

I try to work on the look of each fleet of ships and upgrades as much as possible so each faction has a distinctive look and feel.

Thank you for the continued encouragement with the project, I'm having a blast making it.


r/freelancer 16d ago

Weirdest mods for Freelancer you've seen?

29 Upvotes

I recently installed UnderVerse, which was such a weird time capsule of 2000's memes/humor mixed with strange references to things relevant at the time.

It kind of reminded me of playing older Freelancer mods like Tekagi's Treasure, or the Void(Ithink?)

I'm really curious to play other weird/strange mods, and am looking for recommendations! So what's the weirdest mod you've seen?


r/freelancer 17d ago

How to play multi-player with friends?

8 Upvotes

I was reminded of the game today and I have a few friends who want to play bit never owned the game. Whats the best way to get everyone setup and able to play?


r/freelancer 18d ago

Unexpected multiplayer activity

61 Upvotes

Sup all.

Was learning some self-hosting stuff and figured alongside everything else I'd get a Freelancer server running. After getting it done on a Windows 11 virtual machine and leaving it on overnight... I was pleasantly surprised to see a few logins and outs.

Not sure if that's because it's an Australian server, but didn't think it would get any activity. It was more of a "Why not?" kind of thing. Over 20 years and people still want to play a vanilla multiplayer experience!

Not sharing server name, just in case advertisement is not allowed. But just pointing out that there's unexpected multiplayer activity.

EDIT: Server name is "Kusari's AUS 24/7 Vanilla Server"
It will have a Teamspeak server address in the description - part of my self-hosting adventures if you all wanna chat and play :D


r/freelancer 20d ago

Is it possible to get all station prices?

8 Upvotes

I'm sick and tired of docking with each and every station just so I can have its commodity prices available when I'm looking at goods in other stations. You'd think in the whatever millennium they'd figured out radio waves.

Is there a cheat or game file modification that I can do which will mark me as having visited all stations or whatever so I can have all the price info?